Full notes
Full 明末:欲火重生 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Compatibility
- Store
- Balance
- Fixes
明末:欲火重生 changes
Happy Lantern Festival, everyone!
This game has been in development for three months now. Originally planned as a three-month project, it's looking like it might head toward half a year. Thank you all for your support along the way. Fortunately, although sales aren't huge, it's still within the range where I can justify it to my family and wife. Keep going!
【New Systems Launch】
Protagonist Equipment System: The protagonist can now wear various weapons and equipment to enhance combat capabilities
Wandering Merchant System: Chance to discover wandering merchants while traveling on the world map, allowing purchases of rare items
- Life Skill LevelsAdded Miner Level, Farming Level, Lumberjack Level to improve corresponding production efficiency
- Rare Item SystemAdded rare quality items
Unique Item System (Beta): Some special items are globally unique and will permanently disappear after acquisition
【Lantern Festival Special Content】
- Lantern Festival Special OutfitsAdded holiday limited clothing
Lantern Festival Related Items: Tangyuan (sweet dumplings), lanterns, and other festive items上线
【Combat & Balance Adjustments】
Added Various Weapons and Equipment: Enriched equipment options
Adjusted Wokou Combat Difficulty: Optimized battle balance
- Fixed Mining Excessively Adding Attack PowerResolved issue where mining abnormally increased attack power
【BUG Fixes】
- Fixed Inability to Purchase Barracks ItemsResolved transaction issues at the barracks shop
- Fixed Spacebar Infinite Loading on Resource Settlement PageCorrected BUG where pressing spacebar caused infinite page loading loops
Fixed Quest Guidance Text Errors: Optimized multiple quest description texts
Thank you to every player for your companionship. We will continue to work hard!
—Developer Aladdin Batu
Source
Changelog.gg summarizes and formats this update. How we read updates.
