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Steam News6 August 20263d ago

August 6 Update Patch Notes – Part 4

1.Optimized the interaction states of certain items. 2.Optimized certain save points. 3.Optimized combat animations. 4.Increased the blinking interval for the big bear in the corridor. 5.

Full notes

Full 容器 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changed1.Optimized the interaction states of certain items.
changed2.Optimized certain save points.
changed3.Optimized combat animations.
changed4.Increased the blinking interval for the big bear in the corridor.
changed5.Optimized the boss battle experience in the inpatient department.
added6.Added voice prompts for the Elixir chapter.

容器 changes

changed1.Optimized the interaction states of certain items.
changed2.Optimized certain save points.
changed3.Optimized combat animations.
changed4.Increased the blinking interval for the big bear in the corridor.
changed5.Optimized the boss battle experience in the inpatient department.

1.Optimized the interaction states of certain items.

2.Optimized certain save points.

3.Optimized combat animations.

4.Increased the blinking interval for the big bear in the corridor.

5.Optimized the boss battle experience in the inpatient department.

6.Added voice prompts for the Elixir chapter.

7.Fixed an issue where already submitted items would not be displayed after loading a save.

Source

Steam News / 6 August 2026

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