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Steam News26 July 20261mo ago

2.1.3 Update — Holy Angel, Mountainbreaker Throw, and Expanded Nightmare Builds

Lazy Legions 2.1.3 Update Version 2.1.3 brings a major combat presentation pass, new signature skills, more Nightmare build combinations, safer equipment management, and a broad round of desktop-mode and stability impro

In this update4

Full notes

Full 懒惰军团养成记 update

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What changed

1 fix3 additions11 changes0 removals
  • Performance
  • Maps
  • UI and audio
  • Gameplay
  • Store
  • Events
addedLazy Legions 2.1.3 UpdateVersion 2.1.3 brings a major combat presentation pass, new signature skills, more Nightmare build combinations, safer equipment management, and a broad round of desktop-mode and stability improvements.
addedNew signature combat momentsThe Healer can now enter Holy Angel State, hovering above the battlefield with radiant wings, a ground sigil, charge rings, faster skill cycles, and a new feather-ray attack that damages enemies while healing allies.
changedNew signature combat momentsSkill animation timing, effects, sound cues, and target selection have been refined across the Swordsman, Archer, Healer, Spearman, and Yin-Yang Master.
addedExpanded Nightmare buildsAdded new run items built around critical weakness, elite bounties, recovery afterglow, movement charges, and stationary charges.
changedExpanded Nightmare buildsImproved the Nightmare item shop, lock/save interactions, long-text layout, layered backdrop, and run-item effect feedback.
changedExpanded Nightmare buildsRune effects and synergy descriptions are now localized across all supported interface languages.

懒惰军团养成记 changes

addedVersion 2.1.3 brings a major combat presentation pass, new signature skills, more Nightmare build combinations, safer equipment management, and a broad round of desktop-mode and stability improvements.
addedThe Healer can now enter Holy Angel State, hovering above the battlefield with radiant wings, a ground sigil, charge rings, faster skill cycles, and a new feather-ray attack that damages enemies while healing allies.
changedSkill animation timing, effects, sound cues, and target selection have been refined across the Swordsman, Archer, Healer, Spearman, and Yin-Yang Master.
addedAdded new run items built around critical weakness, elite bounties, recovery afterglow, movement charges, and stationary charges.
changedImproved the Nightmare item shop, lock/save interactions, long-text layout, layered backdrop, and run-item effect feedback.

Lazy Legions 2.1.3 Update

Version 2.1.3 brings a major combat presentation pass, new signature skills, more Nightmare build combinations, safer equipment management, and a broad round of desktop-mode and stability improvements.

New signature combat moments

  • The Healer can now enter Holy Angel State, hovering above the battlefield with radiant wings, a ground sigil, charge rings, faster skill cycles, and a new feather-ray attack that damages enemies while healing allies.

  • The Spearman gains Mountainbreaker Throw: rush a nearby enemy, carry it through the air, and drive it headfirst into the formation. The impact stuns the target and launches nearby enemies; bosses trigger a special vaulting slam instead.

  • Signature skills across all five classes now receive clearer anticipation, impact timing, hit reactions, and short highlight moments without interrupting the flow of auto-battle.

  • Skill animation timing, effects, sound cues, and target selection have been refined across the Swordsman, Archer, Healer, Spearman, and Yin-Yang Master.

Expanded Nightmare builds

  • Added new run items built around critical weakness, elite bounties, recovery afterglow, movement charges, and stationary charges.

  • More items now form explicit synergies with existing run items, opening additional team-wide build paths.

  • Improved the Nightmare item shop, lock/save interactions, long-text layout, layered backdrop, and run-item effect feedback.

  • Rune effects and synergy descriptions are now localized across all supported interface languages.

Equipment, rewards, and progression

  • Reworked one-click auto-equip to compare final combat value more safely while respecting class needs, set resonance, locked items, and existing loadouts.

  • Strengthened equipment UID recovery and hero loadout persistence so incomplete restores cannot overwrite valid saved equipment.

  • Jackpot rewards now scale more consistently with wave, act, and Nightmare tier progression.

  • Improved inventory, barracks, market, smithy, warehouse, training, and town-hall refresh behavior and layout stability.

Desktop experience and stability

  • Improved transparent desktop-window interaction, click-through switching, responsive panels, and window preference handling.

  • Reduced long-session growth from combat effects, reward queues, projectiles, runes, and temporary presentation nodes.

  • Improved co-op session cleanup and several save, Steam Cloud, and recovery safeguards.

  • Fixed resource-path case mismatches that could cause assets to disappear in exported builds.

If you encounter a problem after updating, please include the full build version displayed in game when sending feedback.

Source

Steam News / 26 July 2026

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