Update log
Full 東方凸凹遊戯 update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello, this is Toorun12, the developer of 東方凸凹遊戯.
Extracted changes
- Gameplay
- Fixes
- Server
Today’s update includes several improvements based on your feedback, as well as preparations for future character additions!
Previously, when an achievement was unlocked, there was no indication until the game was closed. Now, a notification will appear in the bottom-right corner of the screen when you unlock a new achievement.
For mini-games such as スピンリレー and 無限の試練, a total record summary will now be displayed only when you have records for all characters.
There was an issue where if all players lost at the same time, the game would freeze and not continue. This has been fixed — even if there’s no winner, the game will now proceed to the result screen properly.
In Story Mode – Normal, if you lose three times in a row, a mild automatic handicap will now activate to assist you. (It’s a softer version than the one in Easy Mode.)
We’ve made some internal adjustments to prepare for the addition of new characters. Please hang tight — they’re coming!
-------------------------------- That’s all for this update. If you have any feedback or encounter issues, we’d love to hear from you!
Feel free to join the official Discord server to share your ideas or suggestions directly with us.
Thank you again, and we’ll keep working hard toward the next update!
Source
