Update log
Full 東方凸凹遊戯 update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello! This is Toorun12, the developer of 東方凸凹遊戯.
Extracted changes
- Fixes
- Gameplay
- Store
- Server
Today’s update includes several fixes and improvements, some based on your feedback.
Wait, I’ve never seen this story before!?
There was a bug where some story content—normally unlocked by progression—was being revealed from the start under certain conditions. This has been fixed.
Achievement Fixes
Achievements for Chirno (Bronze), Kogasa (Bronze), and Sanae (Gold) can no longer be unlocked through Missions or Training mode.
Achievement Notification Hidden
Fixed an issue where the achievement unlock notification was hidden behind the menu button at the end of a battle.
Skin Update
The default skin setting has been updated to something flashier. Don't be surprised when you newly start the game!
Back to Character Select after Mini-Game
A button has been added to return to the character select screen after finishing a mini-game.
Mission Difficulty Order
Missions are now displayed roughly in order of difficulty. We're also planning to add a full sorting feature for missions in the near future!
Victory Display in 3+ Player Matches
When playing with 3 or more players in a 'first to 2+' match, the position of the victory indicators has been adjusted to match the layout correctly.
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That’s all for this update! If you have any thoughts or feedback, feel free to share them with us.
We also welcome suggestions and improvement requests on the official 東方凸凹遊戯 Discord server, so feel free to join if you're interested!
Thanks again, and we’ll keep working hard toward the next update!
Source
