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Steam News19 January 20267mo ago

Major Update PreviewTeaser for Major Update

Dear tactical masters, thank you for your feedback during the testing period! We've noted all your comments from the discussion boards and private messages, and have swiftly prepared this substantial update with sinceri

Full notes

Full 灵魂•绝境防线 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions6 changes3 removals
  • Performance
  • Gameplay
  • Events
  • Balance
  • UI and audio
  • Fixes
changedCore optimization contents are as follows, quick overview:
changedRace Deployment Optimization: Race effects are now unlocked via race activation. Effects are clear and definitive, providing a full numerical experience, eliminating vague feelings.
addedNew Multi-Race Exclusive Cards Released: Multiple new race-specific cards designed, covering Zerg self-destruct, Human physical attack boosts, Phoenix ice blast, etc., enriching build combinations.
changedRoguelike Card Value Adjustment: Optimized values for many roguelike cards, emphasizing the enjoyment of "build collection" and strengthening the complete set gameplay experience.
changed"Alien Weather" System Rework: This system has been completely upgraded and will play a key role throughout battles. Players should not ignore its impact.
changedEnemy Strategy Comprehensive Upgrade: Enemy strategy optimized across multiple dimensions, challenge significantly increased. Pay attention to enemy race activation status and adapt your combat tactics flexibly.

灵魂•绝境防线 changes

changedCore optimization contents are as follows, quick overview:
changedRace Deployment Optimization: Race effects are now unlocked via race activation. Effects are clear and definitive, providing a full numerical experience, eliminating vague feelings.
addedNew Multi-Race Exclusive Cards Released: Multiple new race-specific cards designed, covering Zerg self-destruct, Human physical attack boosts, Phoenix ice blast, etc., enriching build combinations.
changedRoguelike Card Value Adjustment: Optimized values for many roguelike cards, emphasizing the enjoyment of "build collection" and strengthening the complete set gameplay experience.
changed"Alien Weather" System Rework: This system has been completely upgraded and will play a key role throughout battles. Players should not ignore its impact.

Dear tactical masters, thank you for your feedback during the testing period! We've noted all your comments from the discussion boards and private messages, and have swiftly prepared this substantial update with sincerity. It's coming soon!

Core optimization contents are as follows, quick overview:

  1. Race Deployment Optimization: Race effects are now unlocked via race activation. Effects are clear and definitive, providing a full numerical experience, eliminating vague feelings.

  2. New Multi-Race Exclusive Cards ReleasedMultiple new race-specific cards designed, covering Zerg self-destruct, Human physical attack boosts, Phoenix ice blast, etc., enriching build combinations.
  3. Roguelike Card Value Adjustment: Optimized values for many roguelike cards, emphasizing the enjoyment of "build collection" and strengthening the complete set gameplay experience.

  4. "Alien Weather" System Rework: This system has been completely upgraded and will play a key role throughout battles. Players should not ignore its impact.

  5. Enemy Strategy Comprehensive UpgradeEnemy strategy optimized across multiple dimensions, challenge significantly increased. Pay attention to enemy race activation status and adapt your combat tactics flexibly.
  6. Description Text Streamlining & OptimizationOrganized map and all roguelike card descriptions, removed redundant information, allowing everyone to understand all content intuitively.
  7. Durability Tiered AdjustmentDurability removed in Beginner and Normal modes for easier exploration by newcomers; retained in Hard and Last Bastion modes to accommodate advanced player strategy.
  8. Removed Character Move Speed: Simplifies positioning strategy, no need to repeatedly calculate front/back row movement speed, focus on the core gameplay of roguelike combos and race activation.

  9. Completed Super Armor Tutorial & EffectsAdded explanation of Super Armor function in tutorial interface. This feature is crucial; when triggered, characters will display a striking bright golden effect.
  10. Comprehensive Bug FixesInvestigated and fixed known bugs, resolved pain points in experience, improved game smoothness.

In essence, the goal of these optimizations is to make the game more to your liking. We will continue to monitor your feedback. Whether it's new issues, new suggestions, or points you want to criticize, feel free to comment anytime in the Steam discussion boards or community groups. Every word you say is the driving force for us to make the game better.

Looking forward to your new experience and awaiting your feedback! Let's enjoy playing "Soul - Last Bastion" even more!

—— The "Soul - Last Bastion" Dev Team, Listening Carefully to Feedback

Source

Steam News / 19 January 2026

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