Full notes
Full 灵契江湖:御灵志 update
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Repeated intro
Greetings, Sect Masters!
What changed
- Performance
- Gameplay
- Maps
- Store
灵契江湖:御灵志 changes
Today, we've officially rolled out some of your most requested optimizations. This update focuses on a smoother early game and much more fluid combat, making your dungeon exploration more enjoyable!
In addition, our Summer Sale is still hot with a historical low discount of 30% off! If you have friends who love thrilling action-roguelite combat and raising divine beasts, now is the perfect time to join the sect. Feel free to recommend the game to them!
🛠️ Patch Notes:
- Better Early GameReceive a divine beast companion directly during the tutorial. We've also increased silver drops in starting levels, ensuring you have enough to hatch your first egg.
Smoother Exploration: Mounts can now ride directly down steps without getting stuck on terrain.
Faster Combat Rhythm: Sped up enemy spawn animations and boss invincibility phases, significantly reducing enemy invincibility frames.
- Invincibility IndicatorsAdded a dedicated visual effect for the player's invincibility frames to help you master your combat timing.
- New Store ItemsEggs for previously added divine beasts are now available in the store for silver.
💡 Share Your Beast Concepts!
We are currently designing the appearance and mechanics for our next divine beast. Got any wild, cool, or cute ideas? Let us know in the comments—your concept might just be featured in our next update!
If you encounter any bugs or have feedback, reach out to us anytime:
Official QQ Group: 464211980
Discord: https://discord.gg/vUbr3kK55n
Official Email: lzyj2025@126.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
