Full notes
Full 落星 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Fixes
落星 changes
Dear Pioneers,
《MeteoriteFall》 has been updated on March 8th at 2:21 AM! Here are the details of this update:
I. Level Difficulty Adjustments Reduced the movement speed of dormitory monsters.
Monsters will no longer spawn inside dorm rooms during chase sequences.
Survival stats (four attributes) will no longer decrease during chase sequences.
Increased EXP gained from defeating monsters.
II. Guidance System Improvements Added a dedicated quest guidance interface.
Added a dialogue history review feature.
Enhanced highlighting of interactive items:
Color-coded based on item type.
Increased outline brightness.
Added interaction prompts (text) above interactive items.
III. Control Optimization Adjusted or removed collision volumes for certain NPCs.
Optimized diagonal movement logic on stairs and improved rebound mechanics.
Tweaked partial control mechanics (ongoing optimizations).
Players can now move in 8 directions!
IV. Combat Fixes Fixed an issue where rapidly pressing the R key during combat could cause the game to freeze.
Fixed a bug where initiating combat while gathering could occasionally freeze the game.
V. Miscellaneous Fixes Resolved known issues related to farming, fishing, skill descriptions, item details, and more.
Important Notice: Due to significant changes in this update, using old save files may cause unexpected issues. We strongly recommend deleting the savedata folder in the game’s root directory before relaunching. Thank you for your understanding!
We sincerely appreciate your patience and support. The team will continue striving to create, refine, and optimize 《MeteoriteFall》 to deliver the best possible experience. Stay tuned for more updates!
The MeteoriteFall Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
