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Steam News8 January 20206y ago

Ver 1.0.2 - Minor Patch

Hello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check. [Major Issues] - This is a modified patch based on the bugs and feedbacks reported after the official launch.

In this update1

Full notes

Full 3000th Duel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions8 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
changedHello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check.[Game Play] - Dash distance increased by 20%.
changedHello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check.Charged Blow's motion delay has been reduced. : Average reduction of 20%
changedHello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check.The starting speed of Descending Attack increased and the motion delay decreased. : 30~50% Faster : Lance's Descending Attack damage reduced by 17%.
changedHello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check.Some of the boss's patterns and attack judgments have been adjusted. : Adjusting that too wide a judging range : Adjusting that too fast attack speed : No turning immediately after attack trigger.
changedHello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check.The collision range of the monster and the collision damage have been reduced. : Average 40% reduction in collision range : Average 50% reduction in collision damage : Bosses have also been adjusted.
changedHello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check.The collision judgment of some airborne monsters has been deleted.

3000th Duel changes

changed[Game Play] - Dash distance increased by 20%.
changedCharged Blow's motion delay has been reduced. : Average reduction of 20%
changedThe starting speed of Descending Attack increased and the motion delay decreased. : 30~50% Faster : Lance's Descending Attack damage reduced by 17%.
changedSome of the boss's patterns and attack judgments have been adjusted. : Adjusting that too wide a judging range : Adjusting that too fast attack speed : No turning immediately after attack trigger.
changedThe collision range of the monster and the collision damage have been reduced. : Average 40% reduction in collision range : Average 50% reduction in collision damage : Bosses have also been adjusted.

Hello, fellow Gamers! Ver 1.0.2 has been updated. Details below, Please check.

[Major Issues] - This is a modified patch based on the bugs and feedbacks reported after the official launch. It's a patch that focuses primarily on pleasant play.

[Game Play] - Dash distance increased by 20%.

  • Charged Blow's motion delay has been reduced. : Average reduction of 20%

  • The starting speed of Descending Attack increased and the motion delay decreased.30~50% Faster : Lance's Descending Attack damage reduced by 17%.
  • It's possible to curl up immediately on Motion Delay after the attack.

  • Some of the boss's patterns and attack judgments have been adjusted. : Adjusting that too wide a judging range : Adjusting that too fast attack speed : No turning immediately after attack trigger.

  • The collision range of the monster and the collision damage have been reduced.Average 40% reduction in collision range : Average 50% reduction in collision damage : Bosses have also been adjusted.
  • The collision judgment of some airborne monsters has been deleted.

  • Some monster's attack range has been reduced.

  • Some monster's attack speed has been reduced.

  • You can see the NPC's next lines with a mouse click.

[Bug Fix] - Fixed a problem that could not change resolution on a specific monitor.

  • Some incorrect position of shot VFX has been modified.

  • The issue of achievement completion has been corrected. : The One Who Tried to Erase the Past

  • The invisible hero issue has been corrected.

  • The phenomenon of weapons turning white has been corrected.

  • The decimal error in the map discovery rate has been corrected.

Source

Steam News / 8 January 2020

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