Full notes
Full 3000th Duel update
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What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
- Fixes
Hello, fellow Gamers! Finally, ver 1.0 has been updated. The official launch of 3000th Duel is December 12. It will be switched between 16:00 and 17:00 tomorrow.(PST) We look forward to your feedback even after the official launch. Details below, Please check.
[Major Issues]
The planned cinematic scenes has been updated, including opening scene. The story is complete.
The Level Design has been refined to make it easier for you to explore.
Balance and translation have been refined. And convenience features were added.
[Game Play]
The Level Design of 'Forest of Old Memories' has been changed. It was adjusted more easily for beginners.
Icons for weapon type has been added.
Weapon Type skills have been supplemented with descriptions and icons.
Portal zone has been added in 'Canal of Ruins' and 'Top of the Castle'.
Items that can be sold to stores have been added. : Karma Fragment, Karma Crystal, Karma Nugget
Conversations in NPC proceed faster.
You can add markers to any location on the map. A maximum of 25 can be added.
Core Skill's marker icon has changed.
Acceleration has been added to allow fine scrolling of the map.
Sealed Skill Button flashes when available.
The detailed play record is output after the ending.
- The speed of the bottom attacks has increased.Blade and Lance increased by 80% : Broadsword increased by 30%
When the bottom attack was successful, the character was treated to avoid being pushed.
- Lance's performance has been upgraded.Attack range increased by 30% : Increased speed of 3 hit by 45% : Increased damage of 2 hit by 30%
Debuff performance of some monsters has been reduced.
Translation quality has improved.
[Bug Fix]
Bug fixed that NPC's lines sometimes blink.
Bug fixed in which a monster rolls on a moving platform.
Bug fixed that sometimes the character's landing motion does not play.
Bug fixed that move during bottom attack.
Source
Changelog.gg summarizes and formats this update. How we read updates.
