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Steam News11 October 20241y ago

October Update - Week #2

LIVE NOW - October Update - Week #2 Retroa Retroa Builda Sorted the player not being able to jump out of water with modern controls. Made sure all conveyors don't move player if solid block in the way.

Full notes

Full 3 Hit Blunders Bundle update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
changedAdjusted the timing of the music created to keep better time. When playing on different difficulty level. As the difficulty was adjusted by frames per second.
addedWell, I was hoping to release this week, but I haven't quite made it. Sorry about that. I didn't get to implement the rumble features due to some unforeseen error, ( I have still got to look into ). I didn't get around to creating/adding music, due to time/skill restraints. Slime? Climb? could still do with some more tweaks and refinements.

LIVE NOW - October Update - Week #2

Retroa Retroa Builda

  • Sorted the player not being able to jump out of water with modern controls.

  • Made sure all conveyors don't move player if solid block in the way.

  • Sorted a problem that was getting the player stuck against solid walls when a jump through platform was below solid block, when riding conveyors.

  • Adjusted the timing of the music created to keep better time. When playing on different difficulty level. As the difficulty was adjusted by frames per second.

  • Implemented game option. Reset high scores.

    High score saves are determined by level set chosen. i.e. ONe - twenty / RAndom / COntinuous. The chosen groups of levels. i.e. GAme / USer / BOnus / SEcret. The chosen difficulty level. i.e. EAsy / NOrmal / HArd / VEry hard / NInja EXAMPLE: 1 - 20 Levels + Game Group + Normal Will delete the high score for save ONGANO, a combination of the first two letters of selected. level / group / difficulty. So just select the combination you want on the main menu, and holding reset scores for 5 seconds will delete that combinations high score. This combination will reset the high score save RAGAUSBOSEHA. COMBINATION : RA ndom Levels GA me / US er / BO nus / SE cret Groups HA rd difficulty

Slime? Climb?

  • Implemented game options. Turn off effects, Reset high scores, delete save files.

Well, I was hoping to release this week, but I haven't quite made it. Sorry about that. I didn't get to implement the rumble features due to some unforeseen error, ( I have still got to look into ). I didn't get around to creating/adding music, due to time/skill restraints. Slime? Climb? could still do with some more tweaks and refinements.

So I have decided that for this next week I will fully test all games and create a list of changes that I feel should be sorted for the full release version. I will hopefully then set a release date based on how long I think it will take to get through the list, "Let's hope the list is small". I will also determine whether I will be able to implement music/rumble before or after full release version.

Thank you for your time, and thank you very much for your patience.

Source

Steam News / 11 October 2024

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