In this update2
Full notes
Full 劍紙三國 update
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What changed
- Gameplay
- Maps
- Balance
劍紙三國 changes
Small towns will now automatically expand into medium-sized towns after being occupied for 4 turns
Medium-sized towns will now automatically expand into large towns after being occupied for 5 turns
When a city changes ownership, existing buildings within the city will now remain intact
Players now start the game with 1 “Reckless Charge Card” and 1 “Duel Card”
Default map victory conditions have been adjusted to 100,000 Troops and 150,000 Silver (Room hosts can still customize these settings)
Initial Troop Adjustments
Cao Cao Faction: Starts with 40,000 troops
Liu Bei Faction: Starts with 38,000 troops
Sun Quan Faction: Starts with 36,000 troops
Zhang Jiao Faction: Starts with 42,000 troops
General Balance Adjustments
Guan Yu — Intelligence: 37 → 30
Zhao Yun — Strength: 48 → 45
Zhao Yun — Leadership: 25 → 32
Zhao Yun — Intelligence: 38 → 28
Zhou Yu — Leadership: 48 → 44
Huang Gai — Strength: 44 → 47
Guan Hai — Strength: 42 → 44
Cheng Yuanzhi — Strength: 35 → 38
Wen Chou — Strength: 47 → 48
Wen Chou — Intelligence: 14 → 12
Zhang Zhao — Intelligence: 42 → 45
Zhang Zhao — HP: 120 → 128
Medical Hall supplement prices reduced from 3000 to 800
Early-game city toll fees have been significantly increased
Population values of certain cities have been reduced
Fixed an issue where inactive faction Lords acting as generals could incorrectly enter a critically wounded state
Source
Changelog.gg summarizes and formats this update. How we read updates.
