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Full 朝露:境界旅程 update
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What changed
- UI and audio
- Performance
朝露:境界旅程 changes
ːluvː大家好,我是开发者葱色兔兔~,接下来为大家通报今天的更新修复内容:
手柄操作逻辑优化:
手柄十字键已拥有切换选定UI功能(更符合手柄操作直觉);
手柄状态时,打开战斗配置界面时,不会再选中下方栏盘的物品;
Bug修复:
修复极低帧数下切换场景错误的问题;
修复21:9屏幕比例下的某UI交叠问题;
修复手柄战斗中不能查看友方详细信息的问题;
修复对话选项超出屏幕但仍然不随选中滚动的问题;
此外,如游戏出现疑难问题,请查看此公告~!↓↓↓
Hello everyone, Here's the update and bug fix report for today:
Optimization of joystick operation logic:
The cross key on the controller already has the function of switching between selected options (more in line with the intuitive operation of the controller);
When the controller is in state and the battle configuration interface is opened, the items on the lower panel will no longer be selected;
Bug fixes:
Fixed the issue of scene switching errors at extremely low frame rates;
Fixed a UI overlap issue at 21:9 screen ratio;
Fixed the issue of not being able to view detailed information of allies during controller battles;
Fixed the issue where dialogue options exceeded the screen but still did not scroll with the selected ones;
In addition, if you encounter any difficult problems in the game, please check this announcement!
Source
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