What news: - Added new models - Added new animations - Added setting the sensitivity of the mouse - Added sound settings - Added weapon shotgun for character - Added sound for shotgun - Added sound to the machine - Adde
Full notes
Full 25 Cadre of Death update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
Performance
fixedWhat news: - Added new models - Added new animations - Added setting the sensitivity of the mouse - Added sound settings - Added weapon shotgun for character - Added sound for shotgun - Added sound to the machine - Added stunning the first mutant with an ax to the head - Added weapon machine for character - Added new item, shotgun cartridges - Added a new item, cartridges for the machine - Added 2 puzzles - Added several saves - Now robots can throw grenades - At robots the recharge is added - Increased the firing range of robots - Increased the damage of robots from 6% to 8% - Increased crocodile damage from 6% to 8% - Increased mine damage from 15% to 40% - Fixed bug with robots when they didn’t attack, problem fixed - Fixed a bug with inventory - Fixed dup patrons, master keys - Optimization improved by 5% - Fixed a bug with disabling the mouse during game loading - Fixed a bug in the basement with breaking boards - Removed shooting from the cabinet - Added ax - Changed the way the walls in the basement are destroyed - Added track - Added many new effects
25 Cadre of Death changes
fixedWhat news: - Added new models - Added new animations - Added setting the sensitivity of the mouse - Added sound settings - Added weapon shotgun for character - Added sound for shotgun - Added sound to the machine - Added stunning the first mutant with an ax to the head - Added weapon machine for character - Added new item, shotgun cartridges - Added a new item, cartridges for the machine - Added 2 puzzles - Added several saves - Now robots can throw grenades - At robots the recharge is added - Increased the firing range of robots - Increased the damage of robots from 6% to 8% - Increased crocodile damage from 6% to 8% - Increased mine damage from 15% to 40% - Fixed bug with robots when they didn’t attack, problem fixed - Fixed a bug with inventory - Fixed dup patrons, master keys - Optimization improved by 5% - Fixed a bug with disabling the mouse during game loading - Fixed a bug in the basement with breaking boards - Removed shooting from the cabinet - Added ax - Changed the way the walls in the basement are destroyed - Added track - Added many new effects
What news:
Added new models
Added new animations
Added setting the sensitivity of the mouse
Added sound settings
Added weapon shotgun for character
Added sound for shotgun
Added sound to the machine
Added stunning the first mutant with an ax to the head - Added weapon machine for character - Added new item, shotgun cartridges - Added a new item, cartridges for the machine - Added 2 puzzles - Added several saves - Now robots can throw grenades - At robots the recharge is added - Increased the firing range of robots - Increased the damage of robots from 6% to 8% - Increased crocodile damage from 6% to 8% - Increased mine damage from 15% to 40% - Fixed bug with robots when they didn’t attack, problem fixed - Fixed a bug with inventory - Fixed dup patrons, master keys - Optimization improved by 5% - Fixed a bug with disabling the mouse during game loading - Fixed a bug in the basement with breaking boards - Removed shooting from the cabinet - Added ax - Changed the way the walls in the basement are destroyed - Added track - Added many new effects