Full notes
Full 2112TD: Tower Defense Survival update
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What changed
- Balance
- Maps
- Gameplay
- UI and audio
2112TD: Tower Defense Survival changes
Commanders,
We've been closely monitoring feedback and our latest update includes a number of changes to improve the general balance experience across the campaign.
GENERAL
Megaflesh wing boss now approaches the command center from the rear so nearby turrets can engage
The tactical drone now unlocks automatically at experience level 5 without the need for tech points
MAPS
Starting credits on Neptune increased from 480 to 500 (Normal mode)
Starting credits on Uranus increased from 530 to 540 (Normal mode)
Starting credits on Carrier departure increased from 645 to 665 (Normal mode)
Starting credits on Asteroid Mining increased from 1020 to 1035 (Nightmare mode)
TURRETS
Gatling gun base / charged attack damage increased a small amount against all armor types
Uranium artillery base / charged attack increased a small amount against weak / tough armor
Napalm charged attack pool duration extended from 8 to 12 seconds
Machine gun rocket pods now fire an additional 2 rocket volleys when the charged attack is activated
AUDIO
Gatling gun firing audio reduced
Thank you to everyone who reported feedback so far.
Good luck and have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
