Full notes
Full 2089 - Space Divided update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Performance
- Balance
Features:
Multiplayer PvP and PvE
Added ambient sounds
Added selection sounds for all units
Option to disable dark fog of war
Option to change between day/night
Added/reworked new maps (total maps 17)
Improvements:
Performance improvements
Changed unit movement to be more realistic
Reworked bullets and units (speed, health, costs etc.)
Adjust hit boxes of small units (better hit registration)
Balancing changes for units and upgrades
Visual changes on units to improve visibility
Several bug fixes
Know Issues:
Shieldgenerator hit detection is sometime buggy
Bullet effects are sometimes misplaced
Host Player leaving match ends the match
Player needs to rejoin Lobby manually if his Spot got closed
Source
Changelog.gg summarizes and formats this update. How we read updates.
