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Steam News14 January 20267mo ago

"Han Chen" (Version Number: 0.7af7) January 14th

Fixed the issue where, in the autumn of 190, even though one was farming, the game would still follow the non-farming branch in the task "Kitchen Head and Cooking Pot".

Full notes

Full 汉尘:腐草为萤 update

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What changed

7 fixes1 addition1 change0 removals
  • Fixes
  • Events
  • Gameplay
fixedFixed the issue where, in the autumn of 190, even though one was farming, the game would still follow the non-farming branch in the task "Kitchen Head and Cooking Pot".
fixedFixed the problem where, in the task "Tang Qi", the options and subsequent plot were jumbled.
fixedFixed the issue where, in the task "Gao Yue Si Xian" (Moonlight Appears), the options and subsequent plot were jumbled.
fixedFixed the issue where random events at the end of the round did not add the upper limits of physical strength and energy.
addedAdded attack hit effect.
changedOptimized the logic of enemy pursuit. Now, after pursuing for a certain distance, the enemies will give up.

汉尘:腐草为萤 changes

fixedFixed the issue where, in the autumn of 190, even though one was farming, the game would still follow the non-farming branch in the task "Kitchen Head and Cooking Pot".
fixedFixed the problem where, in the task "Tang Qi", the options and subsequent plot were jumbled.
fixedFixed the issue where, in the task "Gao Yue Si Xian" (Moonlight Appears), the options and subsequent plot were jumbled.
fixedFixed the issue where random events at the end of the round did not add the upper limits of physical strength and energy.
addedAdded attack hit effect.
  1. Fixed the issue where, in the autumn of 190, even though one was farming, the game would still follow the non-farming branch in the task "Kitchen Head and Cooking Pot".

  2. Fixed the problem where, in the task "Tang Qi", the options and subsequent plot were jumbled.

  3. Fixed the issue where, in the task "Gao Yue Si Xian" (Moonlight Appears), the options and subsequent plot were jumbled.

  4. Fixed the issue where random events at the end of the round did not add the upper limits of physical strength and energy.

  5. Added attack hit effect.

  6. Optimized the logic of enemy pursuit. Now, after pursuing for a certain distance, the enemies will give up.

  7. Fixed the issue where the game crashed after the end of the round.

  8. Fixed the problem where the scrolling direction of the talent list was inconsistent.

  9. Fixed the abnormal display issues of some plots in the illustrations.

Source

Steam News / 14 January 2026

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