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Steam News5 May 20179y ago

2017 VR - Officially Released

Today, "2017 VR" officially released, I am glad we can witness this moment together. "2017 VR" on February 17, 2017 released the Early Access Game version. It has been more than two months to date.

Full notes

Full 2017 VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Performance
  • Maps
  • Balance
changedWe made a major optimization for the game. We used the 1070 to test, in the case of no particle effects, the game can be basically stable at 90 frame rate. At the same time exciting is that our optimization does not affect the picture quality.
addedWe added another important function for the game - melee weapons. In the early stages of the game we are still considering whether to add this function for the game. When the zombies are close to us we can do something. But we found that without too much consideration, because you also very much hope that in the game can pick up melee weapons and zombies fighting. Brave victory!
changedBug Fixes & Optimization (Thanks to all those who reported them and provided help.)
fixedFixed Arsonist skills, the flamethrower will have a higher fire damage.
addedAfter the official release. We focus on adding more content to the game. The main contents are zombies and weapons. May add new maps and other interesting little objects. At the same time will optimize the game encountered in a variety of problems, such as the use of machine guns sometimes hit the real wall and so on.

Today, "2017 VR" officially released, I am glad we can witness this moment together. "2017 VR" on February 17, 2017 released the Early Access Game version. It has been more than two months to date. Your support for the 2017VR gives us a great deal of motivation, and your feedback makes the whole game perfect. Here we would like to thank the players who love 2017VR. In the period before today's official release. We carefully list all the feedback for the game as a whole to do a planning. We finished two important things for the game.

  • We made a major optimization for the game. We used the 1070 to test, in the case of no particle effects, the game can be basically stable at 90 frame rate. At the same time exciting is that our optimization does not affect the picture quality.

  • We added another important function for the game - melee weapons. In the early stages of the game we are still considering whether to add this function for the game. When the zombies are close to us we can do something. But we found that without too much consideration, because you also very much hope that in the game can pick up melee weapons and zombies fighting. Brave victory!

Bug Fixes & Optimization (Thanks to all those who reported them and provided help.)

  • The highest level will be raised from the original 15 to 20.

  • Optimize the factory floor to prevent the locomotion from being blocked.

  • Fixed Arsonist skills, the flamethrower will have a higher fire damage.

After the official release. We focus on adding more content to the game. The main contents are zombies and weapons. May add new maps and other interesting little objects. At the same time will optimize the game encountered in a variety of problems, such as the use of machine guns sometimes hit the real wall and so on.

About 2017 VR - We value all feedback from all of our players, so please let us know what you think.

Source

Steam News / 5 May 2017

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