Full notes
Full 2 Many Pixels update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
2 Many Pixels changes
Enemies: Updated all enemies to gain less health overtime, max health not changed, just takes longer for them to get there.
Basic enemies gain less health overtime. - Mini Bosses gain less health overtime. - Range enemies gain less health overtime.
Slightly increased starting spawn amounts & reduced spawn overtime. Enemies should no longer spawn in such a large cluster at 1 minute mark.
Perks:
- Bonus Damage Perk:
- Increases damage by 42 down from 45.
- 20 Max Ranks up from 8.
Bullet Count Perk: - Costs 1450 to upgrade, up from 1020
Updated info for Bonus Projectile Range perk
Source
Changelog.gg summarizes and formats this update. How we read updates.
