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Steam News3 August 20187y ago

Update 0.6.10

·Ming can finally see the damage caused by the attack. ·Adjusted Ming and part of the enemy's attack collision ·The barrier becomes more brittle and breaks when touched ·Now every time you pass a level, you will meet a

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Full 跳跃2/LeapII update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changed·Ming can finally see the damage caused by the attack. ·Adjusted Ming and part of the enemy's attack collision ·The barrier becomes more brittle and breaks when touched ·Now every time you pass a level, you will meet a chest monster. ·Adjust the effect of some items and upgrade. ·Now there will be more variety of enemies.

跳跃2/LeapII changes

changed·Ming can finally see the damage caused by the attack. ·Adjusted Ming and part of the enemy's attack collision ·The barrier becomes more brittle and breaks when touched ·Now every time you pass a level, you will meet a chest monster. ·Adjust the effect of some items and upgrade. ·Now there will be more variety of enemies.

·Ming can finally see the damage caused by the attack. ·Adjusted Ming and part of the enemy's attack collision ·The barrier becomes more brittle and breaks when touched ·Now every time you pass a level, you will meet a chest monster. ·Adjust the effect of some items and upgrade. ·Now there will be more variety of enemies.

Source

Steam News / 3 August 2018

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