Full notes
Full 魔星兄弟2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Performance
魔星兄弟2 changes
◆Endless Mode Returns – Activate in Game Settings after completing Hell Difficulty
◆New Maps Added: Frog King Cave, Water Ant Cave, Misty Bridge
◆Three New Difficulties Added (Normal, Hard, Hell)
◆Armor Wheelchair and Hot Pot Wheelchair Added – Reduce Melee Damage and Boost Skills When Equipped
◆Equipment Drop Rate Significantly Increased on Early Maps (≤Level 5) and Late Maps (≥Level 28)
◆When Player Character Reaches Level 80, Dropped Armor Equipment Has a Chance to Gain "All Skill Levels" Affix
◆Use Key E to Pick Up or Interact When Using Keyboard & Mouse
◆Auto-Save Every 5 Minutes and Automatically When Switching Stages
◆Adjusted Sunlight – Shadows More Distinct
◆Optimized Stacking – Reduced FPS Drops and Crashes
◆Optimized Hot Pot Eating Animation – Smoother Transitions, No Body Shaking During Consumption
◆Another Attempt to Fix Conversation Freeze with the Divine Dragon – If Unresolved, the Developer Will Adopt Radical Measures
◆Fixed: Enemies with Low Health Not Dying and Unselectable by Mouse
Source
Changelog.gg summarizes and formats this update. How we read updates.
