Full notes
Full 1WEEK update
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Repeated intro
Hello, today we bring you the second part of fixes and performance improvements.
What changed
- Performance
- Fixes
- Gameplay
- Maps
Fixes
Location fixes for the vital signs clock.
Fixed collisions with steam and lava volcanoes when a block was placed on them.
Improvements
Improvements in player states to warn in red when a state is already at a critical point and has begun to harm the player.
Improvements in the enemy positioning engine to prevent some of them from being trapped in a point where there is not enough space.
The balloon colliders were smaller to allow for more agility.
Improved iron ore to be more visible in the stone biome.
The colliders on the work tables were refined to avoid overlapping with other objects.
Improved player movement so that camera tracking is smoother at low frame rates.
Take care!
Source
Changelog.gg summarizes and formats this update. How we read updates.
