Full notes
Full 1WEEK update
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Repeated intro
Hello Survivors!
What changed
- Performance
- Gameplay
- Maps
- UI and audio
- Fixes
In this update we bring major performance improvements and bug fixes, and a little gift.
New features
New equippable item Balloon, with it you can quickly climb the map, but be careful not to burst them that the fall can be hard.
When you press ESC and have any interface open, it will close automatically.
Items that can be interacted with at the start of the game are highlighted.
Important changes
Correction of the game volume controller and mixer, allowing better control of sound levels from the menu.
Fixed the action of the player trying to ingest raw food from the belt, preventing the vomiting sound from being reproduced.
Refined block placement validations around the map to prevent player from getting stuck in blocks.
The engine for spawning enemies on the map has been improved to prevent them from overlapping and to have a more homogeneous distribution across the different biomes.
Fixed the bug where the icon of the object you were dragging is loose when making several moves in the inventory.
Correction to the action of equip / unequip items from the belt.
Performance improvements.
Important note If you want to play with all these improvements you will have to start a new game, so that the map can be regenerated and enjoy the new objects.
Thanks to everyone who has played and supported the game. Your feedback and bug reports have been incredibly helpful to development.
Source
Changelog.gg summarizes and formats this update. How we read updates.
