Hello Everyone, On the occasion of 77th Indian Independence year we are thrilled to announce our patch 1.1 progress.
In this update6
Full notes
Full 1971: Indian Naval Front update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Everyone,
What changed
1 fix3 additions5 changes0 removals
Gameplay
Maps
Performance
Compatibility
addedOn the occasion of 77th Indian Independence year we are thrilled to announce our patch 1.1 progress. The changes in the game designed to give you an all new experience are as given below:
addedImproved Jet flying controls.We had received feedback/reviews from the community about difficulties in flying the jets, which was originally designed very similar to birds from the Battlefield series of games. We went ahead and simplified the controls of jet. A dedicated post was shared earlier with a free build for the community to test it out and provide feedback. Here is the link to it. New Jet Mechanics
changedEnhanced ship movement.The ship movement has been improved with some realistic features. You will now notice that the ship tilts slightly in the direction where its turning. This was missing earlier.
changedBuoyancy.Something we wanted to add from a very long time and its finally there. All ships depending on the size and weight will now simulate buoyancy, adding to the sense of realism during movement.
changedMain view firing from ships.A complete transformation to the ship firing system. You can now fire directly from the main view of any ship, unlike previously when the player had to switch to the first-person weapon view to fire any weapon. Ships also have a binocular view now.
fixed30 FPS capping fixed.This was a major concern for us and thankfully it has now been resolved.
1971: Indian Naval Front changes
addedOn the occasion of 77th Indian Independence year we are thrilled to announce our patch 1.1 progress. The changes in the game designed to give you an all new experience are as given below:
addedWe had received feedback/reviews from the community about difficulties in flying the jets, which was originally designed very similar to birds from the Battlefield series of games. We went ahead and simplified the controls of jet. A dedicated post was shared earlier with a free build for the community to test it out and provide feedback. Here is the link to it. New Jet Mechanics
changedThe ship movement has been improved with some realistic features. You will now notice that the ship tilts slightly in the direction where its turning. This was missing earlier.
changedSomething we wanted to add from a very long time and its finally there. All ships depending on the size and weight will now simulate buoyancy, adding to the sense of realism during movement.
changedA complete transformation to the ship firing system. You can now fire directly from the main view of any ship, unlike previously when the player had to switch to the first-person weapon view to fire any weapon. Ships also have a binocular view now.
On the occasion of 77th Indian Independence year we are thrilled to announce our patch 1.1 progress. The changes in the game designed to give you an all new experience are as given below:
Improved Jet flying controls.
We had received feedback/reviews from the community about difficulties in flying the jets, which was originally designed very similar to birds from the Battlefield series of games. We went ahead and simplified the controls of jet. A dedicated post was shared earlier with a free build for the community to test it out and provide feedback. Here is the link to it. New Jet Mechanics
Enhanced ship movement.
The ship movement has been improved with some realistic features. You will now notice that the ship tilts slightly in the direction where its turning. This was missing earlier.
Buoyancy.
Something we wanted to add from a very long time and its finally there. All ships depending on the size and weight will now simulate buoyancy, adding to the sense of realism during movement.
Main view firing from ships.
A complete transformation to the ship firing system. You can now fire directly from the main view of any ship, unlike previously when the player had to switch to the first-person weapon view to fire any weapon. Ships also have a binocular view now.
30 FPS capping fixed.
This was a major concern for us and thankfully it has now been resolved.
Controller Support.
As per the community's demand we have added controller support the game. This is only restricted to PS and Xbox style of controllers. We have not implemented support for flight yokes or HOTAS yet.
We look forward to going live with this update anytime in this month.