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Steam News23 February 20251y ago

Feedback Update - 2025-02

Steam Next Fest In preparation for Steam Next Fest, we've given the 17.waves a standalone demo page.

In this update6

Full notes

Full 17.waves TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions5 changes1 removal
  • Gameplay
  • Store
  • Balance
  • Fixes
  • UI and audio
addedYou can check out the updated demo here, with space to directly leave reviews on that new page!
changedhttps://store.steampowered.com/app/2383570/17waves_TD_Demo/
changedCoin Cache AttractionThe Coin Cache Attraction radius has been increased from 2 to 3 meters. With DeadEye the attraction has been increased from 6 to 12 meters.
addedHigh scoreA "High score" has been added to the Overworld view. This is the amount of coins unspent at the end of each level. It has no effect on anything, just for your own information.
changedEnemy Coin DropsWhen an Enemy hits your base, they will now still drop coins.
removedVarious ChangesHide full player names in Loading Screen and Score Cards when "Player Nameplate" is disabled
The Coin Cache Attraction radius23mThe Coin Cache Attraction radius increased, buffWith DeadEye the attraction612mWith DeadEye the attraction increased, buff

17.waves TD changes

addedYou can check out the updated demo here, with space to directly leave reviews on that new page!
changedhttps://store.steampowered.com/app/2383570/17waves_TD_Demo/
changedThe Coin Cache Attraction radius has been increased from 2 to 3 meters. With DeadEye the attraction has been increased from 6 to 12 meters.
addedA "High score" has been added to the Overworld view. This is the amount of coins unspent at the end of each level. It has no effect on anything, just for your own information.
changedWhen an Enemy hits your base, they will now still drop coins.

Steam Next Fest In preparation for Steam Next Fest, we've given the 17.waves a standalone demo page. Your feedback thus far has been invaluable, and we wanted to grant you additional ways to share your thoughts on the demo.

You can check out the updated demo here, with space to directly leave reviews on that new page!

https://store.steampowered.com/app/2383570/17waves_TD_Demo/

Thank you!

Thank you for all the great feedback so far! This patch includes a bunch of updates addressing a number of points people have made. Try them out now on the demo build!

Tower Upgrades

Towers now need a differing amount of Hex Nuts depending on the team size. Fewer Players equals Fewer Hex Nuts.

Coin Cache Attraction

The Coin Cache Attraction radius has been increased from 2 to 3 meters. With DeadEye the attraction has been increased from 6 to 12 meters.

High score

A "High score" has been added to the Overworld view. This is the amount of coins unspent at the end of each level. It has no effect on anything, just for your own information.

Enemy Coin Drops

When an Enemy hits your base, they will now still drop coins.

Various Changes

  • Player under glow to help visibility

  • Player drop shadow to help landing when jumping/flying with Fleet-Foot/Littlewing

  • Hide full player names in Loading Screen and Score Cards when "Player Nameplate" is disabled

  • Increase Overclock damage and recharge speed

  • More Balancing updates regarding Enemy health and counts for differing team sizes

Bug Fixes

  • Fixed issue with Littlewing not brining Player back to nearest tower when died

  • Fixed issue with enemy collisions were not hitting all Players if the host purchased Littlewing

  • Fixed issue with Projectiles not being removed when a Tower is destroyed

  • Fixed issue with Boosted/Flame audio still playing when a Tower is destroyed

  • Fixed issue with "Use/Deposit" text not being removed after using an item

Source

Steam News / 23 February 2025

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