HomeGamesUpdatesPricingMethodology
Steam News7 August 20263d ago

《Bandit Simulator TD》Dev Log#2

https://store.steampowered.com/app/4267800/_/ After the last round of playtesting for Bandit Simulator TD, we received a ton of feedback and suggestions from our players!

In this update3

Full notes

Full 修仙立志传 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions5 changes0 removals
  • Store
  • Maps
  • Gameplay
  • Fixes
changedhttps://store.steampowered.com/app/4267800/_/
changedBetter Map IntegrationBuildings now look more coordinated and harmonious with the surrounding map environment.
changedRich Building ProgressionThe game features a deep and varied building upgrade and evolution system.
changedRich Building Progression[] This is a simple game that combines "Tower Defense Combat + Base Building + Idle/Clicker" mechanics. [] The game simulates the development of an ancient bandit stronghold. Combat is based on Tower Defense mechanics, paying homage to (and blending with) several classic genre masterpieces (like the Warcraft RPGs Bandit TD, Element TD, Immortal Simulator, etc.). We've refined and simplified these concepts, combining them with idle/clicker gameplay to deliver an experience that is both "satisfyingly addictive" and "simple and relaxing."
fixedRich Building ProgressionEvery character acts as a fixed tower. They don't move on their own. Whether it's combat, gathering, or crafting, everything is carried out through Tower Defense mechanics.
changedRich Building Progressionhttps://store.steampowered.com/app/4267800/_/

修仙立志传 changes

changedhttps://store.steampowered.com/app/4267800/_/
changedBuildings now look more coordinated and harmonious with the surrounding map environment.
changedThe game features a deep and varied building upgrade and evolution system.
changed[] This is a simple game that combines "Tower Defense Combat + Base Building + Idle/Clicker" mechanics. [] The game simulates the development of an ancient bandit stronghold. Combat is based on Tower Defense mechanics, paying homage to (and blending with) several classic genre masterpieces (like the Warcraft RPGs Bandit TD, Element TD, Immortal Simulator, etc.). We've refined and simplified these concepts, combining them with idle/clicker gameplay to deliver an experience that is both "satisfyingly addictive" and "simple and relaxing."
fixedEvery character acts as a fixed tower. They don't move on their own. Whether it's combat, gathering, or crafting, everything is carried out through Tower Defense mechanics.

https://store.steampowered.com/app/4267800/_/

After the last round of playtesting for

Bandit Simulator TD

, we received a ton of feedback and suggestions from our players!

Now, the game has entered the full-content development phase.

We'd like to continue sharing some of our recent fixes and progress with you:

Building Visual Upgrades

We've replaced the original building designs to achieve a more unified and consistent art style.

Better Map Integration

Buildings now look more coordinated and harmonious with the surrounding map environment.

Rich Building Progression

The game features a deep and varied building upgrade and evolution system.

We sincerely beg all our brothers and sisters who enjoy Xiao Mang's games to

Follow + Wishlist (click, click!) ↑↑↑↑↑↑

!

Game Introduction

TL;DR Keywords:

Tower Defense TD + Base Building + Idle Clicker = Addictive & Satisfying

  • [] This is a simple game that combines "Tower Defense Combat + Base Building + Idle/Clicker" mechanics. [] The game simulates the development of an ancient bandit stronghold. Combat is based on Tower Defense mechanics, paying homage to (and blending with) several classic genre masterpieces (like the Warcraft RPGs Bandit TD, Element TD, Immortal Simulator, etc.). We've refined and simplified these concepts, combining them with idle/clicker gameplay to deliver an experience that is both "satisfyingly addictive" and "simple and relaxing."

  • Every character acts as a fixed tower. They don't move on their own. Whether it's combat, gathering, or crafting, everything is carried out through Tower Defense mechanics.

If you enjoy Xiao Mang's games, please be sure to

Follow & Wishlist

—it really helps the game survive and thrive!

https://store.steampowered.com/app/4267800/_/

Source

Steam News / 7 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.