In this update2
Full notes
Full 141 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Server
- UI and audio
- Fixes
141 changes
Why settle for destroying your enemies when you can demolish the ground you walk on, too? This update, besides featuring a lot of fixes and patches, also introduces destructible objects and terrain.
Destruction
Firefights are about to get a whole lot messier. Now when you're trading shots with your competitors, chances are your surroundings are going to be a smoldering wreck by the time you're done. If your opponent's bodies aren't proof enough of your skill, the destruction you leave behind should be.
Changelog
Improved tactical AI. Bot opponents should prove to be considerably more challenging
Players can now slide
Level destruction. Several objects and terrain set-pieces can now be destroyed.
Added server list
Added rebind keys
UI Improvements
Rebalanced Launcher MOD aim and damage
Fixed Launcher MOD not properly awarding the score
Fixed Hook MOD not transporting the player
Fixed Bots not being properly awarded a score
Fixed terrain bugs that caused players to get stuck
Fixed hit markers not being correctly displayed
Added special headshot hit markers
Fixed Bots continuing to shoot players after they have been killed
Source
Changelog.gg summarizes and formats this update. How we read updates.
