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Steam News17 July 202511mo ago

v1.4.5

Major patch time! This one was focused on some very glaring immersion-breaking issues. Also managed to do a tad bit more polishing and general QOL improvements!

Full notes

Full 1306 Chapter 1: Reactors & Robots update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes1 removal
  • Fixes
  • Gameplay
  • Performance
fixedMajor patch time! This one was focused on some very glaring immersion-breaking issues. Also managed to do a tad bit more polishing and general QOL improvements! - Updated the encoding on all video files to be VP8, so now they should properly play while using a Steam Deck Note: The game is not optimized for the Steam Deck, so any reported framerate issues can't be resolved. Sorry :(
removedMade the back wall of the warehouse no longer disappear when the chase starts
fixedMade the camera properly collide with the back wall of the warehouse - Optimized the crate model in the warehouse for better FPS - Fixed an issue in the main menu intro cutscene that caused the black screen to sometimes fade out before the game fully loaded, resulting in the intro cutscene model being shown again when it shouldn't be - The intro cutscene now also properly fades out to the chapter card at the right time - introduced the abilitly to toggle an FPS counter(toggle is located in the additional video settings screen)

1306 Chapter 1: Reactors & Robots changes

fixedMajor patch time! This one was focused on some very glaring immersion-breaking issues. Also managed to do a tad bit more polishing and general QOL improvements! - Updated the encoding on all video files to be VP8, so now they should properly play while using a Steam Deck Note: The game is not optimized for the Steam Deck, so any reported framerate issues can't be resolved. Sorry :(
removedMade the back wall of the warehouse no longer disappear when the chase starts
fixedMade the camera properly collide with the back wall of the warehouse - Optimized the crate model in the warehouse for better FPS - Fixed an issue in the main menu intro cutscene that caused the black screen to sometimes fade out before the game fully loaded, resulting in the intro cutscene model being shown again when it shouldn't be - The intro cutscene now also properly fades out to the chapter card at the right time - introduced the abilitly to toggle an FPS counter(toggle is located in the additional video settings screen)

Major patch time! This one was focused on some very glaring immersion-breaking issues. Also managed to do a tad bit more polishing and general QOL improvements! - Updated the encoding on all video files to be VP8, so now they should properly play while using a Steam Deck Note: The game is not optimized for the Steam Deck, so any reported framerate issues can't be resolved. Sorry :(

  • Made the back wall of the warehouse no longer disappear when the chase starts

-Made the camera properly collide with the back wall of the warehouse - Optimized the crate model in the warehouse for better FPS - Fixed an issue in the main menu intro cutscene that caused the black screen to sometimes fade out before the game fully loaded, resulting in the intro cutscene model being shown again when it shouldn't be - The intro cutscene now also properly fades out to the chapter card at the right time - introduced the abilitly to toggle an FPS counter(toggle is located in the additional video settings screen)

Source

Steam News / 17 July 2025

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