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Steam News2 April 20263mo ago

1.1.0.0 Update Note

[New] Game mode modification: now divided into Trial Grounds and Arena modes. Trial Grounds is an introductory mode with lower matchmaking difficulty. No ranking points are earned, but Starmarrow is obtained normally.

In this update5

Full notes

Full 13 柱庭 / Cabal 13 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions9 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Store
  • Performance
  • UI and audio
changedNewTrial Grounds is an introductory mode with lower matchmaking difficulty. No ranking points are earned, but Starmarrow is obtained normally.
changedNewPlayers can use their collection teams to challenge bosses. rewards are granted upon victory.
addedNewWe will add to the [Trial Box] in the future:
changedNewTug-of-war mode (only lose 1 HP per hit)
addedNewAdd tags to cards, adjust store events, and reduce the difficulty of searching for cards.
changedNewContinuously optimize card values to bring them within a reasonable balance range.

13 柱庭 / Cabal 13 changes

changedTrial Grounds is an introductory mode with lower matchmaking difficulty. No ranking points are earned, but Starmarrow is obtained normally.
changedPlayers can use their collection teams to challenge bosses. rewards are granted upon victory.
addedWe will add to the [Trial Box] in the future:
changedTug-of-war mode (only lose 1 HP per hit)
addedAdd tags to cards, adjust store events, and reduce the difficulty of searching for cards.

[New]

Game mode modification: now divided into Trial Grounds and Arena modes.

  • Trial Grounds is an introductory mode with lower matchmaking difficulty. No ranking points are earned, but Starmarrow is obtained normally.

  • Arena is an advanced mode that fairly matches players against each other. Ranking points are earned, and Starmarrow is doubled.

[Star Sea Secret Realm] renamed to [Trial Box]

[Trial Box] content:

Players can use their collection teams to challenge bosses. rewards are granted upon victory.

When choosing hero duels, achieving 10 wins permanently unlocks the corresponding hero.

We will add to the [Trial Box] in the future:

  1. Weekly tasks – complete challenges to earn Starmarrow, refreshed weekly.

  2. Special modes, such as:

  • Tug-of-war mode (only lose 1 HP per hit)

  • Distortion mode (provides special distortion talents)

  • Loadout mode (freely configure cards in a trial ground for testing purposes)

In future updates, we will:

  1. Redo the game desktop art.

  2. Add tags to cards, adjust store events, and reduce the difficulty of searching for cards.

  3. Buff some weak heroes and weak cards. These buffs will be released simultaneously with the card tag feature. The scope of some cards will also be modified, providing effects that only buff cards within the tag for some weak cards – allowing them to become part of a build without destroying the game environment.

  4. Continuously optimize card values to bring them within a reasonable balance range.

[Optimizations]

  • Optimized the prompt for unlocking hero skills during combat.

  • When right-clicking to enlarge a chess piece or talent, you can choose whether to lock it. Once locked, it will not be sold.

[Fixes]

  • Fixed some issues that prevented player-versus-player battle events from proceeding correctly.

  • Fixed an issue where floating card UI would remain.

  • Fixed an issue where Dragon Knight 10B skill occasionally added a permanent burn value.

  • Fix the issue where the maximum frame rate limit of 60 becomes invalid after setting the resolution, causing abnormal GPU usage, which manifests as the fans spinning wildly.

[Minion Adjustments]

  • Blood Demon[Card Adjustment] → Deathrattle value adjusted to 100.
  • Cotton Bug: [Card Adjustment] → Now destroys itself upon entry.

  • Three Corpses Beast: [Card Rework] → Now gains 1 Resurrection keyword. Now gains +10 Attack and +20 Health per experience point gained.

  • Thorn Armor[Card Adjustment] → Now only affects the holder; damage reduced to 30.

[Hero Adjustments]

  • Anubis: 5B adjustment → Now triggers at most 5 times per battle.

Source

Steam News / 2 April 2026

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