What changed
0 fixes0 additions1 change0 removals
changed### [Improve] - When hovering over a piece, the description of its traits will now be displayed. Permanent and temporary stats have been moved to the detailed menu, which can be opened by right-clicking the piece. - Adjusted the time required to expand the right-side menu when hovering over a piece; it now takes 1.8 seconds to expand. ### [Fix] - Fixed the issue where Chimera would excessively devour chess pieces when stacked ### [Chess piece adjustment] - Ancient Reptile: [Card Adjustment] → Modification of attribute increase method. The current growth calculation method is based on a percentage. Each time it is devoured, it increases all attributes by 30% - Speaker: [Card Adjustment] → Modification of the stacking effect. Now, when stacking 3/5/10, the number of actions at the beginning of the battle will be increased - Arena of Passion: [Card Redesign] → [Battle Begins] applies Excitement 3 to the holder When the holder's piece [acts], it will be granted 100 armor - Chimera cub: [Card adjustment] → Quality adjusted to Bronze - Dusty Giant Tree: [Card Adjustment] → When our chess piece receives a slowdown, +50 health is adjusted to +30 health - Decaying Doll: [Card Adjustment] → [Blessing] When adjacent chess piece [acts], randomly reduce 10% of the maximum health of 1 enemy chess piece. Adjusted to 8%. Jungle Guardian: [Card Rework] → Health adjusted to 800. Effect at the start of battle, adjusted to be effective for all chess pieces. New effect: [Blessing] [Death Note] All our plant chess pieces -1 cooldown time. [Stack 3] Cooldown time extra -1. [Stack 5] Cooldown time extra -1. - Moxibustion Needle: [Card Adjustment] → When adjacent pieces move, deal 1 damage to the holder - Restless Beetle: [Card Adjustment] → Our piece [When hit] gains +1 attack - Tripwire: [Card Adjustment] → When an enemy piece moves, apply a 1-speed reduction to both it and its holder (5 times per battle) - Leisurely Snail: [Card Adjustment] → The effect triggering timing has been changed to when our chess piece applies a slowdown effect, with the addition of a backup entry. - Catapult Backpack: [Redesigned and released] → When the holder is hit, the rightmost piece in our backpack will immediately move once (10 times per battle) - Gene Lab: [Card Adjustment] → The effect triggering condition is modified to: When 5 pieces with entry effects are obtained - Dragging Dancer: [Card Adjustment] → Cooldown time adjusted to 7. Now the applied attack is permanent, with the value adjusted to 10. It will no longer be applied to pieces without attack stats. - Hot-blooded Fool Launcher: [Preparing for Remake] → Temporarily Blocked - Mourning Ice Flute: [Card Rework] → [Blessing] When any of our chess pieces casts a freeze effect, add +100 attack to a random chess piece on our field and grant 0.5 speed (will choose a chess piece that has both movement speed and attack stats) - Blood Demon: [Card Adjustment] → Add Taunt. Effect modified to [Whisper] Left piece +30 HP. ### [Hero Adjustment] - Skeleton King: Skill 10B, [Upon receiving damage] applies a poison effect to both the attacker and the target, dealing 2% of their maximum health damage. The original value was 5% - Swiftwind Thousand Blades: Cooldown reduced by 2 seconds
13 柱庭 / Cabal 13 changes
changed### [Improve] - When hovering over a piece, the description of its traits will now be displayed. Permanent and temporary stats have been moved to the detailed menu, which can be opened by right-clicking the piece. - Adjusted the time required to expand the right-side menu when hovering over a piece; it now takes 1.8 seconds to expand. ### [Fix] - Fixed the issue where Chimera would excessively devour chess pieces when stacked ### [Chess piece adjustment] - Ancient Reptile: [Card Adjustment] → Modification of attribute increase method. The current growth calculation method is based on a percentage. Each time it is devoured, it increases all attributes by 30% - Speaker: [Card Adjustment] → Modification of the stacking effect. Now, when stacking 3/5/10, the number of actions at the beginning of the battle will be increased - Arena of Passion: [Card Redesign] → [Battle Begins] applies Excitement 3 to the holder When the holder's piece [acts], it will be granted 100 armor - Chimera cub: [Card adjustment] → Quality adjusted to Bronze - Dusty Giant Tree: [Card Adjustment] → When our chess piece receives a slowdown, +50 health is adjusted to +30 health - Decaying Doll: [Card Adjustment] → [Blessing] When adjacent chess piece [acts], randomly reduce 10% of the maximum health of 1 enemy chess piece. Adjusted to 8%. Jungle Guardian: [Card Rework] → Health adjusted to 800. Effect at the start of battle, adjusted to be effective for all chess pieces. New effect: [Blessing] [Death Note] All our plant chess pieces -1 cooldown time. [Stack 3] Cooldown time extra -1. [Stack 5] Cooldown time extra -1. - Moxibustion Needle: [Card Adjustment] → When adjacent pieces move, deal 1 damage to the holder - Restless Beetle: [Card Adjustment] → Our piece [When hit] gains +1 attack - Tripwire: [Card Adjustment] → When an enemy piece moves, apply a 1-speed reduction to both it and its holder (5 times per battle) - Leisurely Snail: [Card Adjustment] → The effect triggering timing has been changed to when our chess piece applies a slowdown effect, with the addition of a backup entry. - Catapult Backpack: [Redesigned and released] → When the holder is hit, the rightmost piece in our backpack will immediately move once (10 times per battle) - Gene Lab: [Card Adjustment] → The effect triggering condition is modified to: When 5 pieces with entry effects are obtained - Dragging Dancer: [Card Adjustment] → Cooldown time adjusted to 7. Now the applied attack is permanent, with the value adjusted to 10. It will no longer be applied to pieces without attack stats. - Hot-blooded Fool Launcher: [Preparing for Remake] → Temporarily Blocked - Mourning Ice Flute: [Card Rework] → [Blessing] When any of our chess pieces casts a freeze effect, add +100 attack to a random chess piece on our field and grant 0.5 speed (will choose a chess piece that has both movement speed and attack stats) - Blood Demon: [Card Adjustment] → Add Taunt. Effect modified to [Whisper] Left piece +30 HP. ### [Hero Adjustment] - Skeleton King: Skill 10B, [Upon receiving damage] applies a poison effect to both the attacker and the target, dealing 2% of their maximum health damage. The original value was 5% - Swiftwind Thousand Blades: Cooldown reduced by 2 seconds
### [Improve] - When hovering over a piece, the description of its traits will now be displayed. Permanent and temporary stats have been moved to the detailed menu, which can be opened by right-clicking the piece. - Adjusted the time required to expand the right-side menu when hovering over a piece; it now takes 1.8 seconds to expand. ### [Fix] - Fixed the issue where Chimera would excessively devour chess pieces when stacked ### [Chess piece adjustment] - Ancient Reptile: [Card Adjustment] → Modification of attribute increase method. The current growth calculation method is based on a percentage. Each time it is devoured, it increases all attributes by 30% - Speaker: [Card Adjustment] → Modification of the stacking effect. Now, when stacking 3/5/10, the number of actions at the beginning of the battle will be increased - Arena of Passion: [Card Redesign] → [Battle Begins] applies Excitement 3 to the holder When the holder's piece [acts], it will be granted 100 armor - Chimera cub: [Card adjustment] → Quality adjusted to Bronze - Dusty Giant Tree: [Card Adjustment] → When our chess piece receives a slowdown, +50 health is adjusted to +30 health - Decaying Doll: [Card Adjustment] → [Blessing] When adjacent chess piece [acts], randomly reduce 10% of the maximum health of 1 enemy chess piece. Adjusted to 8%.
Jungle Guardian
[Card Rework] → Health adjusted to 800. Effect at the start of battle, adjusted to be effective for all chess pieces.
New effect
[Blessing] [Death Note] All our plant chess pieces -1 cooldown time. [Stack 3] Cooldown time extra -1. [Stack 5] Cooldown time extra -1. - Moxibustion Needle: [Card Adjustment] → When adjacent pieces move, deal 1 damage to the holder - Restless Beetle: [Card Adjustment] → Our piece [When hit] gains +1 attack - Tripwire: [Card Adjustment] → When an enemy piece moves, apply a 1-speed reduction to both it and its holder (5 times per battle) - Leisurely Snail: [Card Adjustment] → The effect triggering timing has been changed to when our chess piece applies a slowdown effect, with the addition of a backup entry. - Catapult Backpack: [Redesigned and released] → When the holder is hit, the rightmost piece in our backpack will immediately move once (10 times per battle) - Gene Lab: [Card Adjustment] → The effect triggering condition is modified to: When 5 pieces with entry effects are obtained - Dragging Dancer: [Card Adjustment] → Cooldown time adjusted to 7. Now the applied attack is permanent, with the value adjusted to 10. It will no longer be applied to pieces without attack stats. - Hot-blooded Fool Launcher: [Preparing for Remake] → Temporarily Blocked - Mourning Ice Flute: [Card Rework] → [Blessing] When any of our chess pieces casts a freeze effect, add +100 attack to a random chess piece on our field and grant 0.5 speed (will choose a chess piece that has both movement speed and attack stats) - Blood Demon: [Card Adjustment] → Add Taunt. Effect modified to [Whisper] Left piece +30 HP. ### [Hero Adjustment] - Skeleton King: Skill 10B, [Upon receiving damage] applies a poison effect to both the attacker and the target, dealing 2% of their maximum health damage. The original value was 5% - Swiftwind Thousand Blades: Cooldown reduced by 2 seconds