HomeGamesUpdatesPricingMethodology
Steam News12 March 20215y ago

Map Editor Out Now

We have just released Map Editor Update! We are opening the map editor for everyone, so you can create your own levels and play them with your friends in multiplayer mode.

In this update2

Full notes

Full 11th Dream update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions7 changes0 removals
  • Maps
  • Server
  • Store
changedWe have just released Map Editor Update!
changedWe are opening the map editor for everyone , so you can create your own levels and play them with your friends in multiplayer mode. We realized that creating first map is not straight-forward process , so we implemented a map generator. This article uncovers how the generator was implemented. You can find the full changelog at the end of the article.
addedResult of the new map generator without any further edits.
changedTerrain RepresentationLet’s uncover first how the terrain is represented, so we can explain the generator later.
changedTerrain RepresentationTerrain is grid of small quad polygons , shaped and shaded by several bitmaps – distance between adjacent pixels correspond to one meter in the game. In addition to bitmaps, terrain makes use of several JSON config files linking other resources (like textures).
addedTerrain RepresentationHeight map shapes the terrain. Lighter the pixels, higher the location. Terrain map chooses between two terrain textures specified in terrain JSON config. Black selects the first texture, white the second one, any shade of gray mixes them together. Color map affects terrain color. It can be used for darkening some terrain regions. Doodads map affects placement of „clutter“ models – usually grass or rocks. Doodads bitmap allows using all three channels to place models from three groups of models described in doodads JSON configs.

11th Dream changes

changedWe have just released Map Editor Update!
changedWe are opening the map editor for everyone , so you can create your own levels and play them with your friends in multiplayer mode. We realized that creating first map is not straight-forward process , so we implemented a map generator. This article uncovers how the generator was implemented. You can find the full changelog at the end of the article.
addedResult of the new map generator without any further edits.
changedLet’s uncover first how the terrain is represented, so we can explain the generator later.
changedTerrain is grid of small quad polygons , shaped and shaded by several bitmaps – distance between adjacent pixels correspond to one meter in the game. In addition to bitmaps, terrain makes use of several JSON config files linking other resources (like textures).

We have just released Map Editor Update!

We are opening the map editor for everyone, so you can create your own levels and play them with your friends in multiplayer mode. We realized that creating first map is not straight-forward process, so we implemented a map generator. This article uncovers how the generator was implemented. You can find the full changelog at the end of the article.

Result of the new map generator without any further edits.

Terrain Representation

Let’s uncover first how the terrain is represented, so we can explain the generator later.

Terrain is grid of small quad polygons, shaped and shaded by several bitmaps – distance between adjacent pixels correspond to one meter in the game. In addition to bitmaps, terrain makes use of several JSON config files linking other resources (like textures).

Height map shapes the terrain. Lighter the pixels, higher the location. Terrain map chooses between two terrain textures specified in terrain JSON config. Black selects the first texture, white the second one, any shade of gray mixes them together. Color map affects terrain color. It can be used for darkening some terrain regions. Doodads map affects placement of „clutter“ models – usually grass or rocks. Doodads bitmap allows using all three channels to place models from three groups of models described in doodads JSON configs.

See full release about code behind map generator with code snippets on our blog.

Changelog

map editor now open to everyone map generator lighting & fog basic waypoints for bots custom maps in multiplayer mode Best, Filip, Michal, Vojta 11thdreamgame.bluepulsar.cz

Follow us on twitter or instagram and ask us anything on our discord server. We are also happy to invite you to join our new mailing list, so you stop missing all those 11th updates!

https://11thdreamgame.bluepulsar.cz/

https://store.steampowered.com/app/949450/11th_Dream/

Source

Steam News / 12 March 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.