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Steam News7 October 20214y ago

100 Years’ War Version 2.0.2 Update

Change: Improved A.I. opponent. Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.

Full notes

Full 100 Years’ War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions8 changes0 removals
  • Gameplay
  • Maps
  • Balance
changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
fixedFix: An issue with image scaling on older Apple iOS devices.
fixedFix: Invalid font selection on some buttons on some platforms.
fixedFix: Some screen layout issues.
fixedFix: Some projectile animations not displaying.

100 Years’ War changes

changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
fixedFix: An issue with image scaling on older Apple iOS devices.
fixedFix: Invalid font selection on some buttons on some platforms.
fixedFix: Some screen layout issues.
  • ChangeImproved A.I. opponent.
  • ChangeImproved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated.
  • Fix: An issue with image scaling on older Apple iOS devices.

  • Fix: Invalid font selection on some buttons on some platforms.

  • Fix: Some screen layout issues.

  • Fix: Some projectile animations not displaying.

  • Fix: Some unit animations working erratically.

  • Update: Campaign map graphics. It is now clearer which campaigns have been completed.

  • Update; Play balance in Velmont Pt.2.

  • Update: 'About Game' window.

  • Update: Play balance in some missions.

  • Update: Source information in the credits.

  • Update: Source material credits.

Source

Steam News / 7 October 2021

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