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Steam News4 August 202610d ago

Game Update

“We Fixed Everything, and Even Made Some Stuff Better. Also, Yes – We Love You.” KuKo Studio is proud (and slightly hungover) to announce: our platformer has survived a massive update!

Full notes

Full 100 RUB: Operation Global Denomination update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Performance
fixed“We Fixed Everything, and Even Made Some Stuff Better. Also, Yes – We Love You.”
addedWhat’s New:
added🛠️ Engine updated to the freshest version The game now runs on a brand-new engine that supports everything – including your hopes for stable FPS. We updated it just yesterday. And the day before. And tomorrow, to be honest, we’ll update it again.
fixed🎮 Player control code fixed No more sudden flights to the left when you meant to go right. The player finally obeys, instead of acting like a cat that just spotted a cucumber. We rewrote everything except one line – which we forgot about, but luckily, it turned out to be a comment.
changed⚙️ Improved collisions between sawblades and the player Now the saws don't phase through you – and you don't phase through them. Well, unless you're really fast. But seriously: collisions are now fair and predictable. We even asked the saws to be nicer. They agreed – but only slightly.
added❤️ Added love We refactored the code, added that cozy, warm atmosphere, and realized that without you, this project means nothing. So this update is like a hug from a developer – a little awkward, but heartfelt.

100 RUB: Operation Global Denomination changes

fixed“We Fixed Everything, and Even Made Some Stuff Better. Also, Yes – We Love You.”
addedWhat’s New:
added🛠️ Engine updated to the freshest version The game now runs on a brand-new engine that supports everything – including your hopes for stable FPS. We updated it just yesterday. And the day before. And tomorrow, to be honest, we’ll update it again.
fixed🎮 Player control code fixed No more sudden flights to the left when you meant to go right. The player finally obeys, instead of acting like a cat that just spotted a cucumber. We rewrote everything except one line – which we forgot about, but luckily, it turned out to be a comment.
changed⚙️ Improved collisions between sawblades and the player Now the saws don't phase through you – and you don't phase through them. Well, unless you're really fast. But seriously: collisions are now fair and predictable. We even asked the saws to be nicer. They agreed – but only slightly.

“We Fixed Everything, and Even Made Some Stuff Better. Also, Yes – We Love You.”

KuKo Studio is proud (and slightly hungover) to announce: our platformer has survived a massive update! We didn't sleep all day, drank tea with cookies, and finally did what we'd been promising for ages.

What’s New:

🛠️ Engine updated to the freshest version The game now runs on a brand-new engine that supports everything – including your hopes for stable FPS. We updated it just yesterday. And the day before. And tomorrow, to be honest, we’ll update it again.

🎮 Player control code fixed No more sudden flights to the left when you meant to go right. The player finally obeys, instead of acting like a cat that just spotted a cucumber. We rewrote everything except one line – which we forgot about, but luckily, it turned out to be a comment.

⚙️ Improved collisions between sawblades and the player Now the saws don't phase through you – and you don't phase through them. Well, unless you're really fast. But seriously: collisions are now fair and predictable. We even asked the saws to be nicer. They agreed – but only slightly.

❤️ Added love We refactored the code, added that cozy, warm atmosphere, and realized that without you, this project means nothing. So this update is like a hug from a developer – a little awkward, but heartfelt.

Additionally:

Improved performance on low-end PCs – now they're just slightly less low-end.

Added a new death. Try to guess which one.

We love you. Players, testers, even those who leave negative reviews. And especially – you.

Play, collect coins, and die (but not too often). We're always here. Yours, KuKo.

Source

Steam News / 4 August 2026

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