Full notes
Full 地牢100 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change1 removal
- Balance
changedMerged Shield Bond with Nature Bond Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350%
removedCard Adjustments: 1. Defense Shield: Damage type changed to Chaos damage, Bond adjusted to Nature, Chaos 2. Shield Burst: Damage type changed to Chaos damage, Star level adjusted to 4 stars, Bond adjusted to Nature, Chaos 3. Spirit of Vengeance: Damage type changed to Chaos damage, Star level adjusted to 3 stars, Bond adjusted to Warlock, Nature, Chaos 4. Fire Shield: Star level adjusted to 1 star, Bond adjusted to Nature, Fire. Shield conversion changed from maximum health to current health. 5. Sweep: Star level adjusted to 3 stars 6. Blood Strike: Star level adjusted to 3 stars 7. Bestow: Bond adjusted to Warlock, Druid 8. Shield Aura: Bond adjusted to Nature, Arcane 9. Frenzy: Bond adjusted to Hunter, Druid 10. Shielding Battlecry: Bond adjusted to Nature, Arcane 11. Enhanced Shield: Bond adjusted to Warrior, Hunter, Nature. Attack power increase changed to physical damage increase. 12. Moonbeam: Damage type changed to Chaos damage, damage scaling adjusted to 150%/225%/450%. Bond adjusted to Warlock, Chaos. Additional casts no longer consume cast action.
fixedBug Fixes: 1. Fixed a bug where the Resurrection target selection was abnormal in some cases 2. Fixed a bug where Balance caused abnormal level issues in some cases
地牢100 changes
changedMerged Shield Bond with Nature Bond Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350%
removedCard Adjustments: 1. Defense Shield: Damage type changed to Chaos damage, Bond adjusted to Nature, Chaos 2. Shield Burst: Damage type changed to Chaos damage, Star level adjusted to 4 stars, Bond adjusted to Nature, Chaos 3. Spirit of Vengeance: Damage type changed to Chaos damage, Star level adjusted to 3 stars, Bond adjusted to Warlock, Nature, Chaos 4. Fire Shield: Star level adjusted to 1 star, Bond adjusted to Nature, Fire. Shield conversion changed from maximum health to current health. 5. Sweep: Star level adjusted to 3 stars 6. Blood Strike: Star level adjusted to 3 stars 7. Bestow: Bond adjusted to Warlock, Druid 8. Shield Aura: Bond adjusted to Nature, Arcane 9. Frenzy: Bond adjusted to Hunter, Druid 10. Shielding Battlecry: Bond adjusted to Nature, Arcane 11. Enhanced Shield: Bond adjusted to Warrior, Hunter, Nature. Attack power increase changed to physical damage increase. 12. Moonbeam: Damage type changed to Chaos damage, damage scaling adjusted to 150%/225%/450%. Bond adjusted to Warlock, Chaos. Additional casts no longer consume cast action.
fixedBug Fixes: 1. Fixed a bug where the Resurrection target selection was abnormal in some cases 2. Fixed a bug where Balance caused abnormal level issues in some cases
Merged Shield Bond with Nature Bond Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350%
Card Adjustments:
- Defense Shield: Damage type changed to Chaos damage, Bond adjusted to Nature, Chaos
- Shield Burst: Damage type changed to Chaos damage, Star level adjusted to 4 stars, Bond adjusted to Nature, Chaos
- Spirit of Vengeance: Damage type changed to Chaos damage, Star level adjusted to 3 stars, Bond adjusted to Warlock, Nature, Chaos
- Fire Shield: Star level adjusted to 1 star, Bond adjusted to Nature, Fire. Shield conversion changed from maximum health to current health.
- Sweep: Star level adjusted to 3 stars
- Blood Strike: Star level adjusted to 3 stars
- Bestow: Bond adjusted to Warlock, Druid
- Shield Aura: Bond adjusted to Nature, Arcane
- Frenzy: Bond adjusted to Hunter, Druid
- Shielding Battlecry: Bond adjusted to Nature, Arcane
- Enhanced Shield: Bond adjusted to Warrior, Hunter, Nature. Attack power increase changed to physical damage increase.
- Moonbeam: Damage type changed to Chaos damage, damage scaling adjusted to 150%/225%/450%. Bond adjusted to Warlock, Chaos. Additional casts no longer consume cast action.
Bug Fixes:
- Fixed a bug where the Resurrection target selection was abnormal in some cases
- Fixed a bug where Balance caused abnormal level issues in some cases
Source
Changelog.gg summarizes and formats this update. How we read updates.
