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Steam News30 June 20233y ago

2023/6/30 Update Log

Merged Shield Bond with Nature Bond Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350% Card Adjustments: 1.

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What changed

1 fix0 additions1 change1 removal
  • Balance
changedMerged Shield Bond with Nature Bond Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350%
removedCard Adjustments: 1. Defense Shield: Damage type changed to Chaos damage, Bond adjusted to Nature, Chaos 2. Shield Burst: Damage type changed to Chaos damage, Star level adjusted to 4 stars, Bond adjusted to Nature, Chaos 3. Spirit of Vengeance: Damage type changed to Chaos damage, Star level adjusted to 3 stars, Bond adjusted to Warlock, Nature, Chaos 4. Fire Shield: Star level adjusted to 1 star, Bond adjusted to Nature, Fire. Shield conversion changed from maximum health to current health. 5. Sweep: Star level adjusted to 3 stars 6. Blood Strike: Star level adjusted to 3 stars 7. Bestow: Bond adjusted to Warlock, Druid 8. Shield Aura: Bond adjusted to Nature, Arcane 9. Frenzy: Bond adjusted to Hunter, Druid 10. Shielding Battlecry: Bond adjusted to Nature, Arcane 11. Enhanced Shield: Bond adjusted to Warrior, Hunter, Nature. Attack power increase changed to physical damage increase. 12. Moonbeam: Damage type changed to Chaos damage, damage scaling adjusted to 150%/225%/450%. Bond adjusted to Warlock, Chaos. Additional casts no longer consume cast action.
fixedBug Fixes: 1. Fixed a bug where the Resurrection target selection was abnormal in some cases 2. Fixed a bug where Balance caused abnormal level issues in some cases

地牢100 changes

changedMerged Shield Bond with Nature Bond Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350%
removedCard Adjustments: 1. Defense Shield: Damage type changed to Chaos damage, Bond adjusted to Nature, Chaos 2. Shield Burst: Damage type changed to Chaos damage, Star level adjusted to 4 stars, Bond adjusted to Nature, Chaos 3. Spirit of Vengeance: Damage type changed to Chaos damage, Star level adjusted to 3 stars, Bond adjusted to Warlock, Nature, Chaos 4. Fire Shield: Star level adjusted to 1 star, Bond adjusted to Nature, Fire. Shield conversion changed from maximum health to current health. 5. Sweep: Star level adjusted to 3 stars 6. Blood Strike: Star level adjusted to 3 stars 7. Bestow: Bond adjusted to Warlock, Druid 8. Shield Aura: Bond adjusted to Nature, Arcane 9. Frenzy: Bond adjusted to Hunter, Druid 10. Shielding Battlecry: Bond adjusted to Nature, Arcane 11. Enhanced Shield: Bond adjusted to Warrior, Hunter, Nature. Attack power increase changed to physical damage increase. 12. Moonbeam: Damage type changed to Chaos damage, damage scaling adjusted to 150%/225%/450%. Bond adjusted to Warlock, Chaos. Additional casts no longer consume cast action.
fixedBug Fixes: 1. Fixed a bug where the Resurrection target selection was abnormal in some cases 2. Fixed a bug where Balance caused abnormal level issues in some cases

Merged Shield Bond with Nature Bond Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350%

Card Adjustments:

  1. Defense Shield: Damage type changed to Chaos damage, Bond adjusted to Nature, Chaos
  2. Shield Burst: Damage type changed to Chaos damage, Star level adjusted to 4 stars, Bond adjusted to Nature, Chaos
  3. Spirit of Vengeance: Damage type changed to Chaos damage, Star level adjusted to 3 stars, Bond adjusted to Warlock, Nature, Chaos
  4. Fire Shield: Star level adjusted to 1 star, Bond adjusted to Nature, Fire. Shield conversion changed from maximum health to current health.
  5. Sweep: Star level adjusted to 3 stars
  6. Blood Strike: Star level adjusted to 3 stars
  7. Bestow: Bond adjusted to Warlock, Druid
  8. Shield Aura: Bond adjusted to Nature, Arcane
  9. Frenzy: Bond adjusted to Hunter, Druid
  10. Shielding Battlecry: Bond adjusted to Nature, Arcane
  11. Enhanced Shield: Bond adjusted to Warrior, Hunter, Nature. Attack power increase changed to physical damage increase.
  12. Moonbeam: Damage type changed to Chaos damage, damage scaling adjusted to 150%/225%/450%. Bond adjusted to Warlock, Chaos. Additional casts no longer consume cast action.

Bug Fixes:

  1. Fixed a bug where the Resurrection target selection was abnormal in some cases
  2. Fixed a bug where Balance caused abnormal level issues in some cases

Source

Steam News / 30 June 2023

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