Full notes
Full 10 Years After update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Performance
10 Years After Development Road Map
Phase 1: Go back to basics, Rework player model to include new : Animations Weapons Hands/Arms Phase 2: Revamp Inventory Revamp Hunger/Thirst Revamp Crafting Add base building Revamp Save system Phase 3: New AI System New Map Update Graphics Phase 4: Revamp Quest system Revamp Story Mode
Update Procedure
10 Years After will now be updated in Modules, once each module is perfected the development team will move onto the next. 10 Years After will also now launch in "Chapters" each Chapter will be a free update to owners of the game there will only be one charge for users and that is the initial payment made through Steam.
MODULES
Chapter 1
After escaping the infection in a plane , You crash land on a small island and need to learn to live from the land and construct shelters until you can be rescued by a passing ship.
Dev Notes
This first chapter gives us chance to test the survival and building systems along with hunger/thirst systems and basic animal AI Chapter 2: Your saved! ....Or are you! the government ship that saved you from your little island holiday has taken you to a survivor camp to be processed.
Dev Notes
The second chapter introduces the quest and dialogue system to the game, as well as more advanced AI and combat systems
Chapter 3/4/5 will be announced soon
Regards RPG
Source
Changelog.gg summarizes and formats this update. How we read updates.
