What changed
0 fixes0 additions1 change0 removals
changedUpdate: 0.0.9 has been uploaded to steam and will be live at 7pm uk time the website is also now back online after a re-vamp to go with the games re-vamp and we have added .................drum roll please .................. MULTIPLAYER !.........multiplayer will now be available from the start menu in 0.0.9. it is still in its early stage and you will spawn into one of two groups "survivor" or "raider" the aim is to stay alive and take each other out,of course this will be expanded on in the next update, as will the story mode which at the moment you can only get so far with (as we ran out of time) so expect an update to 0.0.9 soon. Here is the full Change Log: Change Log : 0.0.9 Upgraded to unity 5 New main menu New Loading screen New world (now 1 big map) 8km square New player legs system Updated inventory and crafting system Added Factions New time of day system Added in game achievement system (steam achievements to follow) New NPC Characters: 1. Tony 2. Jimmy 3. Alfie 4. Liam "Bear" Royal 5 . Richard 6. Jack 7 . Paulette 8 . Josh 9. Jacob 10. Kyle 11. Jilly Added Drivable Vehicals: 1. SUV 2. Truck 3. Bus 4 . Van 6 . Sedan New Wenlock Prior area New wastlands Area New PineWood Town area New Trees and grass New spawn system New infected AI system ( no more getting stuck behind objects infected will work out another route) Lots of new quests Added Waypoint system to help you find your way New pause menu integrated into inventory system Added some new infected types Added new crafting materials : pan/cloth/sticks/metal scraps/ductape New NPC's aware of big events i.e you kill certain main characters others will react in a different way leading to different quests Added occulsion culling to help with fps Added new spawn system for infected and crafting items Added Blockers when/if you reach end of map (this is temporary for now) New ingame Music New ingame notification system of areas New main menu Music New loading screen music New Multiplayer Mode (Alpha) you will spawn in a random group of "Survivors" or "Raiders" this is a timed team match for now in the full 10YA world. New Death Screen New Loading Screens Known Bugs: When in car/truck/bus etc the waypoint indicator position is wrong but the distance is correct Removed: Voice acting .....it will be back but we are re-casting for all roles all of 0.0.8 as you know it! Stay Safe Afters
10 Years After changes
changedUpdate: 0.0.9 has been uploaded to steam and will be live at 7pm uk time the website is also now back online after a re-vamp to go with the games re-vamp and we have added .................drum roll please .................. MULTIPLAYER !.........multiplayer will now be available from the start menu in 0.0.9. it is still in its early stage and you will spawn into one of two groups "survivor" or "raider" the aim is to stay alive and take each other out,of course this will be expanded on in the next update, as will the story mode which at the moment you can only get so far with (as we ran out of time) so expect an update to 0.0.9 soon. Here is the full Change Log: Change Log : 0.0.9 Upgraded to unity 5 New main menu New Loading screen New world (now 1 big map) 8km square New player legs system Updated inventory and crafting system Added Factions New time of day system Added in game achievement system (steam achievements to follow) New NPC Characters: 1. Tony 2. Jimmy 3. Alfie 4. Liam "Bear" Royal 5 . Richard 6. Jack 7 . Paulette 8 . Josh 9. Jacob 10. Kyle 11. Jilly Added Drivable Vehicals: 1. SUV 2. Truck 3. Bus 4 . Van 6 . Sedan New Wenlock Prior area New wastlands Area New PineWood Town area New Trees and grass New spawn system New infected AI system ( no more getting stuck behind objects infected will work out another route) Lots of new quests Added Waypoint system to help you find your way New pause menu integrated into inventory system Added some new infected types Added new crafting materials : pan/cloth/sticks/metal scraps/ductape New NPC's aware of big events i.e you kill certain main characters others will react in a different way leading to different quests Added occulsion culling to help with fps Added new spawn system for infected and crafting items Added Blockers when/if you reach end of map (this is temporary for now) New ingame Music New ingame notification system of areas New main menu Music New loading screen music New Multiplayer Mode (Alpha) you will spawn in a random group of "Survivors" or "Raiders" this is a timed team match for now in the full 10YA world. New Death Screen New Loading Screens Known Bugs: When in car/truck/bus etc the waypoint indicator position is wrong but the distance is correct Removed: Voice acting .....it will be back but we are re-casting for all roles all of 0.0.8 as you know it! Stay Safe Afters
Update
0.0.9 has been uploaded to steam and will be live at 7pm uk time the website is also now back online after a re-vamp to go with the games re-vamp and we have added .................drum roll please .................. MULTIPLAYER !.........multiplayer will now be available from the start menu in 0.0.9. it is still in its early stage and you will spawn into one of two groups "survivor" or "raider" the aim is to stay alive and take each other out,of course this will be expanded on in the next update, as will the story mode which at the moment you can only get so far with (as we ran out of time) so expect an update to 0.0.9 soon.
Here is the full Change Log
Change Log : 0.0.9 Upgraded to unity 5 New main menu New Loading screen New world (now 1 big map) 8km square New player legs system Updated inventory and crafting system Added Factions New time of day system Added in game achievement system (steam achievements to follow)
New NPC Characters
- Tony
- Jimmy
- Alfie
- Liam "Bear" Royal 5 . Richard 6. Jack 7 . Paulette 8 . Josh 9. Jacob 10. Kyle 11. Jilly Added Drivable Vehicals: 1. SUV 2. Truck 3. Bus 4 . Van 6 . Sedan New Wenlock Prior area New wastlands Area New PineWood Town area New Trees and grass New spawn system New infected AI system ( no more getting stuck behind objects infected will work out another route) Lots of new quests Added Waypoint system to help you find your way New pause menu integrated into inventory system Added some new infected types Added new crafting materials : pan/cloth/sticks/metal scraps/ductape New NPC's aware of big events i.e you kill certain main characters others will react in a different way leading to different quests Added occulsion culling to help with fps Added new spawn system for infected and crafting items Added Blockers when/if you reach end of map (this is temporary for now) New ingame Music New ingame notification system of areas New main menu Music New loading screen music New Multiplayer Mode (Alpha) you will spawn in a random group of "Survivors" or "Raiders" this is a timed team match for now in the full 10YA world. New Death Screen New Loading Screens Known Bugs: When in car/truck/bus etc the waypoint indicator position is wrong but the distance is correct Removed: Voice acting .....it will be back but we are re-casting for all roles all of 0.0.8 as you know it! Stay Safe Afters