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Steam News23 December 20241y ago

10 Dead Doves - Dec 23.1 Update

Thanks again to everyone enjoying the launch so far! We will continue to polish issues players have noted: gameplay polish, certain Visions being muted, presentation problems, soft locks, etc.

Full notes

Full 10 Dead Doves update

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What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Events
  • Maps
changedThanks again to everyone enjoying the launch so far! We will continue to polish issues players have noted: gameplay polish, certain Visions being muted, presentation problems, soft locks, etc.
changedThis update contains multiple fixes for user issues, and additional clarity adjustments to areas players reported frustrations with. Have a good holiday season!
added-Clarity fixes in main forest: Improved campsite area cameras, and added trash inspectable to guide player more easily towards goal --Clarity fixes in main forest: Added polaroid hints to location of bridge planks, to give player direction, and to make navigation more directed and interesting --Updated main forest park map/player map visuals to reflect new tool box placement --Player start position checks in each level to double check player isn't spawned in the void in weird save/load quit circumstances --Added saving current camera checks to potential problem areas with save/load --Added override check to Auto Sprint on game controller to fix players who have the (currently disabled) Auto Sprint feature on not being able to sprint --Stopped main forest area chase music from saving, causing inappropriate playing on reload --Potential safety check to fix Radio Station numbers issue (needs verification) --Swapped positions of Visions for intent of tone: After The Beep, Lose My Mind

10 Dead Doves changes

changedThanks again to everyone enjoying the launch so far! We will continue to polish issues players have noted: gameplay polish, certain Visions being muted, presentation problems, soft locks, etc.
changedThis update contains multiple fixes for user issues, and additional clarity adjustments to areas players reported frustrations with. Have a good holiday season!
added-Clarity fixes in main forest: Improved campsite area cameras, and added trash inspectable to guide player more easily towards goal --Clarity fixes in main forest: Added polaroid hints to location of bridge planks, to give player direction, and to make navigation more directed and interesting --Updated main forest park map/player map visuals to reflect new tool box placement --Player start position checks in each level to double check player isn't spawned in the void in weird save/load quit circumstances --Added saving current camera checks to potential problem areas with save/load --Added override check to Auto Sprint on game controller to fix players who have the (currently disabled) Auto Sprint feature on not being able to sprint --Stopped main forest area chase music from saving, causing inappropriate playing on reload --Potential safety check to fix Radio Station numbers issue (needs verification) --Swapped positions of Visions for intent of tone: After The Beep, Lose My Mind

Thanks again to everyone enjoying the launch so far! We will continue to polish issues players have noted: gameplay polish, certain Visions being muted, presentation problems, soft locks, etc.

This update contains multiple fixes for user issues, and additional clarity adjustments to areas players reported frustrations with. Have a good holiday season!

Update notes:

--Clarity fixes in main forest: Improved campsite area cameras, and added trash inspectable to guide player more easily towards goal --Clarity fixes in main forest: Added polaroid hints to location of bridge planks, to give player direction, and to make navigation more directed and interesting --Updated main forest park map/player map visuals to reflect new tool box placement --Player start position checks in each level to double check player isn't spawned in the void in weird save/load quit circumstances --Added saving current camera checks to potential problem areas with save/load --Added override check to Auto Sprint on game controller to fix players who have the (currently disabled) Auto Sprint feature on not being able to sprint --Stopped main forest area chase music from saving, causing inappropriate playing on reload --Potential safety check to fix Radio Station numbers issue (needs verification) --Swapped positions of Visions for intent of tone: After The Beep, Lose My Mind

Source

Steam News / 23 December 2024

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