Zoochosis
Steam News 2 April 20251y ago

STILL ALIVE + Patch note #42

Big update with NEW ANIMALS coming soon! 🐼 We will bring this update together with the CONSOLE RELEASE, Steam, and Epic all at once. Stay tuned – it’s on the way! šŸš€ Here are some additional bugs we have fixed: Giraffe…

Update log

Full Zoochosis update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes1 addition5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Workshop
addedBig update with NEW ANIMALS coming soon! 🐼 We will bring this update together with the CONSOLE RELEASE, Steam, and Epic all at once. Stay tuned – it’s on the way! šŸš€
fixedHere are some additional bugs we have fixed:Giraffes sometimes stood still and didn’t react to anything during the tutorial. This issue had been around for a long time, but it was very difficult to find and pinpoint. Now, it’s fully resolved, and their appetite has been restored.
fixedHere are some additional bugs we have fixed:Infected animals sometimes wouldn’t heal before transforming, or in some cases, they would mutate when shot with the correct medicine. Fixed.
fixedHere are some additional bugs we have fixed:On Xbox controllers, players couldn’t exit the kitchen-factory using (B). This was just an oversight on our part—fixed now.
fixedHere are some additional bugs we have fixed:Fixed a very rare issue where a mutant not only attacked the player but also permanently took away their controls.
fixedHere are some additional bugs we have fixed:Mutants would revert to normal animals after being fed meat, only to transform back again. Fixed.

Big update with NEW ANIMALS coming soon! 🐼 We will bring this update together with the CONSOLE RELEASE, Steam, and Epic all at once. Stay tuned – it’s on the way! šŸš€

Here are some additional bugs we have fixed:

  • Giraffes sometimes stood still and didn’t react to anything during the tutorial. This issue had been around for a long time, but it was very difficult to find and pinpoint. Now, it’s fully resolved, and their appetite has been restored.

  • Infected animals sometimes wouldn’t heal before transforming, or in some cases, they would mutate when shot with the correct medicine. Fixed.

  • On Xbox controllers, players couldn’t exit the kitchen-factory using (B). This was just an oversight on our part—fixed now.

  • Fixed a very rare issue where a mutant not only attacked the player but also permanently took away their controls.

  • Mutants would revert to normal animals after being fed meat, only to transform back again. Fixed.

  • Some sounds were not affected by the volume settings. Fixed.

  • The disk insertion animation in the laboratory computer could be triggered an unlimited number of times. Now it can't šŸ™‚

  • Lily's voice would become loud at the start of the game after listening to the tape recorder. Fixed.

  • Hidden segments in the ending tracker are now visible during gameplay to make it easier to unlock endings across the entire tree. Hiding the whole tree turned out to be a bad idea.

  • Removed the bipedal aggressive monkey. It was fun, but it broke IK.

We still have some known issues that we will be fixing soon, such as animals and bosses getting stuck in certain places, a couple of conditions for achievements, some areas where you can’t pet animals or draw blood, and a few incorrect subtitles.

There are also some hard-to-reproduce bugs, so please don’t forget to use the bug report feature and provide as much detail as possible. This has proven to be a powerful tool for solving complex issues in the game.

Thanks for your support and belief in us. We couldn't be happier.

Source

Steam News / 2 April 2025

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