Update log
Full Zoochosis update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
Dear Zookeepers,
Here we are again, and we won’t get tired of saying it! Here’s the 5th patch notes: ! Contains spoilers !
Game Mechanics:
- You can now open the PDA while petting animals. - The "collect samples" task now completes when taking the temperature during feeding [NG+]. - Removed the elephant's armor overlay during sleep when hit by a tranquilizer dart. - Fixed a control freeze during blood collection. - Fixed a bug where submitting collected blood in the Hub wasn't counted in the diagnostics terminal. - Fixed a bug where an infected penguin wouldn't eat and would remain standing in place. - Changed the reaction of mutated animals to being hit by a dart. - Tranquilizer darts now accumulate sleep time if the monster is hit several times before falling asleep. - Fixed the bug where the penguin monster wouldn't fall asleep for a long time after being hit with a tranquilizer dart. - Fixed blood collection task completion when the player is in the Hub. - Fixed the first sample collection task completion in the last enclosure for the player. - The "NewGame+" button has been returned to the main menu, replacing "Continue+." There's also a "NewGame" button for a full reset of progress (the game starts from the tutorial). - Fixed infected animal recipes. Preparation was starting in the wrong order.
UI: - Tuned the gadget switcher visuals. - Fixed the correctness of the segmented slicing bar when cutting food for mutated animals. - Updated the UI to show monster health and cure immediately after being hit.
Your Clapperheads team
Source
