Update log
Full Zompiercer update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey, train engineers! I’m excited to announce the start of the open testing phase for version 20 of the game. Since this update focuses primarily on controller support, the testing will be especially interesting for players who, for one reason or another, prefer to play using controllers. During the closed testing period, most bugs and issues were fixed, so I welcome player suggestions on how to further improve the player’s interaction with controllers. Players may still encounter rare bugs that have not yet been discovered, so please report them. However, players who prefer to play with mouse and keyboard should not overlook this update. Since the entire control system has been completely redesigned, errors and issues may also occur with these input devices, so please report those as well.
Extracted changes
- Maps
- Gameplay
You can report bugs in the comments of this post or by emailing the game at: zompiercer@gmail.com
Be sure to back up your current saves before switching to the test version! Test access code: RQNElNUMmCP0Bm.
CHANGELOG
Added support for Xbox and PS controllers.
Implemented a convenient controller settings menu.
Added the maximum number of key/button prompts.
Key/button prompts are interactive and display the current active controller.
Adaptive control button prompts added to the inventory window.
Expanded information panel in the crafting window.
Added full localization for Traditional Chinese.
For convenience, the localization menu is now part of the main menu, and flags have been added next to language names.
The game language is automatically set based on the operating system at first launch.
The optimal screen resolution is automatically set at first launch.
Source
