Wreckage
Steam News 29 September 20257mo ago

Playable Demo & Early Access Release Date

Pardon our dust, we’ve been hard at work dialing in arenas full of secrets, tuning progression systems, and working on driver stories to flesh out the world of WRECKAGE. Thank you for sticking with us while we’ve had ou…

Update log

Full Wreckage update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
addedIf you’re new here, WRECKAGE is a car combat brawler and spiritual successor to Twisted Metal 1 & 2 . It’s half bar fight, half dog pile, pure road rage. Upgrade your vehicle, mount your guns, and fight for your right to survive the wastelands of a post-apocalyptic South Florida.
changedLock-on System, Aerial Dodge, and Jump SlamsLock-on serves another purpose — aerial dodges and jump slams. In the spirit of WRECKAGE being a brawler game, you can launch your cars into the air with SPACE, tap it again to dodge, or if you’re locked-on and in range, slam violently into your opponent. With so many explosions, specials, and mines being deployed in these arenas, we felt it was important to give players a way to be more in control.
changedWrapping UpThis is just a quick overview of two basic systems in WRECKAGE . Every week from now till Early Access, we’ll be dropping content updates about the different systems in the game. Next week, we’ll showcase the Upgrade Parts System and arena pickups like weapons, health packs, and boost nodes.

Pardon our dust, we’ve been hard at work dialing in arenas full of secrets, tuning progression systems, and working on driver stories to flesh out the world of WRECKAGE. Thank you for sticking with us while we’ve had our heads down!

Thankfully, we have some BIG news:

  1. A playable demo is launching on October 13th for Steam Next Fest!

  2. Early Access will be available on November 5th, 2025 (also the 30th anniversary of the first Twisted Metal!).

If you’re new here, WRECKAGE is a car combat brawler and spiritual successor to Twisted Metal 1 & 2. It’s half bar fight, half dog pile, pure road rage. Upgrade your vehicle, mount your guns, and fight for your right to survive the wastelands of a post-apocalyptic South Florida.

There’s so much to do yet, but we cannot wait for you to get your hands on our demo in about two weeks. So to help you prepare, we’re going to showcase some of the core systems in the game!

Lock-on System, Aerial Dodge, and Jump Slams

WRECKAGE features a lock-on system for breezy enemy targeting. Normal attacks are full-auto, and will track toward your target when you’re locked on. Adding lock-on doesn’t mean for easy wins though: you’ll still need to line up shots for the bullets to actually hit your target.

Lock-on serves another purpose — aerial dodges and jump slams. In the spirit of WRECKAGE being a brawler game, you can launch your cars into the air with SPACE, tap it again to dodge, or if you’re locked-on and in range, slam violently into your opponent. With so many explosions, specials, and mines being deployed in these arenas, we felt it was important to give players a way to be more in control.

If you’ve ever wondered what it’s like to reenact SuperSlam with a 2-ton rust bucket, you’ll be right at home.

Wrapping Up

This is just a quick overview of two basic systems in WRECKAGE. Every week from now till Early Access, we’ll be dropping content updates about the different systems in the game. Next week, we’ll showcase the Upgrade Parts System and arena pickups like weapons, health packs, and boost nodes.

Thanks for reading, and we’ll catch you very soon.

- Jupiter Lighthouse Games

Source

Steam News / 29 September 2025

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