World of Warships
Steam News 30 October 20256mo ago

Temporal Rift

The year is 2050. The New Earth Alliance safeguards global stability and maintains a fragile peace after the Era of Wars. But not everyone accepts this peace. The techno-driven organization Citadel of Return consists of…

Update log

Full World of Warships update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions8 changes0 removals
  • Performance
  • Events
  • Gameplay
  • Maps
  • Balance
addedThe year is 2050. The New Earth Alliance safeguards global stability and maintains a fragile peace after the Era of Wars. But not everyone accepts this peace. The techno-driven organization Citadel of Return consists of modern techno-radicals who believe they alone have the right to decide the planet's fate.
addedUpdate 14.10 welcomes Temporal Rift: a new PvE event battle type with explosive attack-and-defense gameplay and missile weaponry.
addedTemporal Rift consists of two Operations— Shattered Time and Rift Watch . They will be available sequentially during Update 14.10 for 2 weeks each. After that, both Operations will rotate randomly during the first 2 weeks of Update 14.11, giving you plenty of time to enjoy new battle type and collect all the rewards.
changedBriefing Time: Event RulesShattered Time and Rift Watch have shared core mechanics, but your task in the first Operation is to press the offensive, while in the second—you're tasked with standing firm in defense.
changedBriefing Time: Event RulesJoin a nine-player team to battle against waves of bots on a very large, Arctic-inspired map. It's divided into three defense lines, with three sectors in each containing varying numbers of Key Areas. The first two lines of defense lie ahead of the attacking team before breaching the enemy base in a climactic final battle at the heart of the anomaly.
changedBriefing Time: Event RulesA few additional rules govern this chrono-distorted battlespace:

The year is 2050. The New Earth Alliance safeguards global stability and maintains a fragile peace after the Era of Wars. But not everyone accepts this peace. The techno-driven organization Citadel of Return consists of modern techno-radicals who believe they alone have the right to decide the planet's fate.

Citadel of Return's sabotage of the SABER-777 AI's trials sent several Alliance ships based on old designs, but armed with modern weaponry back in time. There, they are awaited by a modified flotilla of the Citadel, which had been hiding in secret World War II bases. Now these two forces stand face to face—and battle is inevitable.

Inside: Technology from the future. Outside: A look grounded in the past. This will be a brutal fight…

Update 14.10 welcomes Temporal Rift: a new PvE event battle type with explosive attack-and-defense gameplay and missile weaponry.

Temporal Rift consists of two Operations— Shattered Time and Rift Watch. They will be available sequentially during Update 14.10 for 2 weeks each. After that, both Operations will rotate randomly during the first 2 weeks of Update 14.11, giving you plenty of time to enjoy new battle type and collect all the rewards.

Read on to see what exactly the time warp has brought to the game!

ASIA29 October 2025, 19:00 UTC10 December 2025, 19:00 UTC
EU30 October 2025, 02:00 UTC11 December 2025, 02:00 UTC
NA29 October 2025, 09:00 UTC10 December 2025, 09:00 UTC

Briefing Time: Event Rules

Shattered Time and Rift Watch have shared core mechanics, but your task in the first Operation is to press the offensive, while in the second—you're tasked with standing firm in defense.

Join a nine-player team to battle against waves of bots on a very large, Arctic-inspired map. It's divided into three defense lines, with three sectors in each containing varying numbers of Key Areas. The first two lines of defense lie ahead of the attacking team before breaching the enemy base in a climactic final battle at the heart of the anomaly.

A few additional rules govern this chrono-distorted battlespace:

  • The next defensive line unlocks when you capture enough Key Areas in the previous one.

  • Capturing each Key Area will destabilize an aspect of the enemy base defenses, reducing the effectiveness of artillery forts, repair ships, and aircraft carriers at the base.

  • You will move to the next defensive line when the timer runs out regardless of whether you fail to capture enough Key Areas.

    • While capturing defense lines is the primary task, failing this won't end the battle. Defeat only occurs if you fail to capture the enemy base in time.

    • However, you should strive to win at each line. Even if you lose the first one, for example, capturing the second will still weaken the enemy base.

    • Moreover, capturing Key Areas as soon as possible both softens the base defenses and buys more precious time for your final showdown.

    • Hint: Check behind the isles for those pesky aircraft carriers and repair ships. You want to destroy them first, so look out for an unusual concentration of planes in the air or a red healing circle on the water.

  • The enemy base has two small Key Areas; capturing one is enough to win the battle.

  • When your ship is destroyed, the Rift will not expel you entirely. Similar to the Unbreakable Line event, you will rejoin the fight, though there are some changes to the mechanic:

    • You return with temporary buffs to speed, concealment, acceleration, and maneuverability.

    • Additionally, all of your consumables and missiles are replenished. Your torpedo launchers will be

Source

Steam News / 30 October 2025

Open original