World of Warships
Steam News 19 October 20223y ago

Halloween: Twilight Battle

Have you already succeeded in Saving Transylvania and fending off malevolent forces in Operation Sunray in the Darkness? The Halloween activities don't end there! Now, you yourself can stand at the helm of one of the sh…

Update log

Full World of Warships update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes0 additions5 changes0 removals
  • UI and audio
  • Maps
  • Balance
changedNow, you yourself can stand at the helm of one of the ships of the Forces of Darkness and feel their ominous power. The Twilight Battle—something you may well be familiar with from the Halloween 2018 celebrations—is back with a reworked interface and visual effects.
changedRulesTwo teams of seven players each clash against each other playing Twilight Fleet ships equipped with unusual consumables. Battles are fought on the map from Operation Sunray in the Darkness. The key objective is to destroy all enemy ships.
changedRules[/expand] The water area is gradually being consumed by the Filth, and the safe zone for ships is continuously shrinking. Ships outside the safe zone take varying amounts of continuous damage, depending on the ship type.
changedTwilight FleetIn addition to Damage Control Party , ships of the Twilight Fleet are equipped with special consumables. Almost all of these have special color indications and visual effects, depending on their functions.
changedTwilight FleetRed indicates consumables that restore a ship's HP when dealing damage to enemy ships.

Have you already succeeded in Saving Transylvania and fending off malevolent forces in Operation Sunray in the Darkness? The Halloween activities don't end there!

Now, you yourself can stand at the helm of one of the ships of the Forces of Darkness and feel their ominous power. The Twilight Battle—something you may well be familiar with from the Halloween 2018 celebrations—is back with a reworked interface and visual effects.

Rules Twilight Fleet Ships of the Twilight Fleet

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Rules

Starts: Wed. 19 Oct. 07:00 CEST (UTC+2) Ends: Wed. 02 Nov. 07:00 CEST (UTC+2)

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Two teams of seven players each clash against each other playing Twilight Fleet ships equipped with unusual consumables. Battles are fought on the map from Operation Sunray in the Darkness. The key objective is to destroy all enemy ships.

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[/expand] The water area is gradually being consumed by the Filth, and the safe zone for ships is continuously shrinking. Ships outside the safe zone take varying amounts of continuous damage, depending on the ship type.

[expand style="more"]

Steam post image
Steam post image
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[/expand] [hr]

Twilight Fleet

From the outset, the following ships will be available to you:

  • IX Ghoul under the command of Dr. Van Schubs.

  • IX Octopus under the command of David Jones.

  • IX Leviathan under the command of Max Strauss.

[expand style="more"] [/expand] To obtain the other five ships and Commanders, you'll need to complete special combat missions in the Twilight Battle:

  • IX Razorworm with Commander Boris Veber will become available if you earn 5,000 Base XP playing Ghoul.

  • IX Scarab with Commander Rick H. O'Tep will become available if you earn 5,000 Base XP playing Octopus.

  • IX Varg with Commander J.G. Mephisteufel will become available if you earn 5,000 Base XP playing Leviathan.

  • IX Steel Rat with Commander James D. Breese will become available if you earn 10,000 Base XP.

  • IX Rasputin with Commander Chernomor will become available if you earn 25,000 Base XP.

[expand style="more"] [/expand]

All Commanders come with 21 skill points. The Commanders earn Elite Commander XP, which can be spent on training Commanders of the regular in-game nations.

With the release of Update 0.11.10, all Twilight Battle ships and Commanders will be removed from your accounts. Any XP accumulated on the special ships will be transfered to I Orlan.

In addition to Damage Control Party, ships of the Twilight Fleet are equipped with special consumables. Almost all of these have special color indications and visual effects, depending on their functions.

  • Yellow indicates defensive consumables.

  • Green indicates consumables that restore HP.

  • Red indicates consumables that restore a ship's HP when dealing damage to enemy ships.

  • Turquoise indicates consumables that enhance ship characteristics.

  • Orange indicates consumables that place certain limitations on the target.

  • Consumables that can be used in regular battles have no color indication.

If your remaining allies are fewer in number than the enemy ships, the efficiency of HP-restoring consumables with red and green indications doubles.

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Ships of the Twilight Fleet

Ghoul

IX Ghoul is a stealthy destroyer with long-range but slow torpedoes. She is perfect for raiding deep behind enemy lines.

Covert Repair reduces the ship's detectability by half and restores 100 HP per second as long as she remains undetected by the enemy.
Invincible

Source

Steam News / 19 October 2022

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