Update log
Full World of Warships update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Balance
- Fixes
- UI and audio
- Maps
- Performance
Captains!
Participation in the Public Test will allow you to earn containers with Premium ships, permanent and expendable camouflages, and other valuable items. All information on how to join the Public Test is available on a dedicated page of the official website. https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867 Update 0.11.8 brings battle performance bonuses, reworked Operations, the Warship Strike minigame, and other new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server! https://steamcommunity.com/games/552990/announcements/detail/3338876362816378016 Leave Feedback
Round 2 Schedule
Starts: Thu. 25 Aug. 18:30 CEST (UTC+2) Ends: Tue. 30 Aug. 07:30 CEST (UTC+2)
Commanders, thank you for participating in the first round of Public Test for Update 0.11.8! Your feedback helps us to improve the version and fix errors. Check out the changelog and join the second session of the Public Test!
Changelog
Balance changes were applied to researchable Italian and German destroyers, as well as a number of other ships. Depth Charge Airstrike parameters have additionally been unified for all cruisers and battleships. Details are available on our Development Blog.
Updated bot Tiers and fixed a number of bugs in Operations.
The interface of the window displaying bonus gifts has been updated.
Fixed a number of bugs in several different Ports.
Fixed a bug due to which ships could get stuck near the islands on some maps.
Fixed an issue that caused the client to crash when playing in a submarine.
Fixed a bug that caused the client to crash when in spectator mode.
Fixed a bug due to which characters were duplicated in the game chat text entry box when opening the tactical map.
Combat Missions and Rewards
You can earn Community Tokens by progressing through combat missions on the Public Test Server. These Tokens can be exchanged for various rewards in the Armory, including rare permanent camouflages, containers, and other in-game items.
The rewards for activities on the Public Test Server may differ from those on the Live Server.
| Round | |||
|---|---|---|---|
| 1 | 2 | ||
| Steam post image | Steam post image | Steam post image | Earn 250 Base XP in a single Random or Co-op Battle. Reward on the Live Server: 100 Community Tokens. |
| Steam post image | Steam post image | Steam post image | Earn 1,000 Base XP in Random or Co-op Battles. Reward on the Live Server: 200 Community Tokens. |
| Steam post image | Steam post image | Earn 8,000 Base XP in Random Battles. Reward on the Live Server: 1x Special Tactical container. | |
| Earn 3,000 Base XP playing Tier VI ships in Operations. Reward on the Live Server: 600 Community Tokens. | |||
| Earn 3,000 Base XP playing Tier VII ships in Operations. Reward on the Live Server: 600 Community Tokens. | |||
| Earn 8,000 Base XP in Operations. Reward on the Live Server: 1,000 Community Tokens. | |||
| Cause 700,000 damage to enemy ships or help your team cause 250,000 HP of damage upon your spotting in Random Battles or Operations. Reward on the Live Server: 500 Community Tokens. | |||
| Complete 10 secondary tasks in Operations. Reward on the Live Server: 450 Community Tokens. | |||
| Hit enemy ships 1,500 times with main battery shells or torpedoes in Random Battles, or complete 40 secondary tasks in Operations. Reward on the Live Server: 250 Doubloons; 1,600 Community Tokens; and 2x Special Tactical containers. |
Each Special Tactical container drops 1 day of Warships Premium Account; 2x expendable economic bonuses, each granting +300% Free XP per battle; and 3x Juliet Charlie signals.
In addition to the usual missions during the 0.11.8 Public Test, players will have access to special
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