Update log
Full World of Warships update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Server
- Balance
- Gameplay
- Maps
- Fixes
Captains!
It's now much simpler to participate in the Public Test—you can log in using your main account. To do so, select Public Test in the Game Instance section of Wargaming Game Center. You'll receive Community Tokens as a reward for participating in the Public Test. These can be exchanged for Premium ships, permanent camouflages, Supercontainers, and other desirable items!
Asymmetric Battles; superships in Random Battles; the "Pan-Asian Cruisers: Part 1" event; and other new features await you in Update 0.11.0. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!
| Asia | Leave feedback |
|---|---|
| CIS(Ru) | Leave feedback |
| EU | Leave feedback |
| NA | Leave feedback |
Round 2 Schedule
Starts: Thu. 23 Dec. 17:30 CET (UTC+1) Ends: Tue. 28 Dec. 06:30 CET (UTC+1)
Сommanders, thank you for participating in the Public Test for Update 0.11.0! Your feedback helps us to improve the version and to fix errors. Check out the changelog and join the second session of the Public Test!
Changelog
Balance changes to Steam post image Steam post image Yamagiri were made. Details are available in our Development Blog.
Changed camera angles for Steam post image Steam post image V Okhotnik.
In all ports added the effect of a barge swaying on the waves.
Fixed visual Issues on the Tears of the Desert and Land of Fire maps, as well as in the Saint Petersburg port.
Reduced the intensity of submarines swaying on the waves.
Fixed an issue causing chances of causing a fire by bombs to be different from the ones specified in the ship's characteristics.
Fixed an error which caused the visual effects of shells hitting the ship to be displayed incorrectly after she had sunk.
Fixed an issue that caused the sound of waves not to play while Engine Boost consumable is active.
Fixed several other issues.
Combat Missions and Rewards
The rewards for activities on the Public Test Server may differ from those on the Live Server.
The rewards will automatically be credited to your account within a few days of the release of the new version.
You can obtain superships on the Public Test Server for completing a special combat mission playing Tier X ships. More details are available in the game client.
You can earn Community Tokens for completing combat missions on the Public Test Server.
| Round | |||
|---|---|---|---|
| 1 | 2 | ||
| Steam post image | Steam post image | Steam post image | Earn 250 Base XP in a single battle in Random or Co-op Battles. Reward on the Live Server: 100 Community Tokens |
| Steam post image | Earn 1,000 Base XP in Random or Co-op Battles. Reward on the Live Server: 200 Community Tokens | ||
| Earn 8,000 Base XP in Random Battles playing submarines. Reward on the Live Server: 1x Wargaming container | |||
| Earn 8,000 Base XP in Random Battles playing superships. Reward on the Live Server: 800 Community Tokens | |||
| Earn 70 "Caused flooding" and "Torpedo hits" ribbons playing destroyers, cruisers, or battleships in Random Battles. Reward on the Live Server: 400 Community Tokens | |||
| Fight five Asymmetric Battles and deal at least 50,000 damage in each battle. Reward on the Live Server: 400 Community Tokens | |||
| Earn 10 achievements or Earn six "Dreadnought," "Kraken Unleashed!," "Devastating Strike," "High Caliber," or "Confederate" achievements. Reward on the Live Server: 350 Community Tokens | |||
| Gain five victories in Co-op Battles playing Tier X ships and deal at least 30,000 damage in each battle. Reward on the Live Server: 250 Community Tokens |
Source
