Update log
Full World of Warships update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Server
Update 0.10.5 brings a new temporary battle type—the "Grand Battle." Its unique feature is the super battleships it allows you to helm.
The destruction of legendary battleship Yamato by aircraft carriers presaged the domination of deck aviation in naval warfare. Super battleships are the ships that might have existed if shipbuilding had moved toward the development of main batteries as the primary decisive factor of battle.
| Things You Should Know ● Rules ● How to Take the Super Battleships Into Battle ● Adjustment Fire ● Combat Missions and Rewards |
|---|
Things You Should Know
Two super battleships will be available to you in the Grand Battle:
Steam post imageSteam post image Satsuma is a project based on Steam post imageSteam post image X Yamato with reinforced primary armament—510 mm guns in four twin-gun turrets.

Steam post imageSteam post image Hannover is a version of the H-42 project with 483 mm guns in four twin-gun turrets and her secondary battery replaced with dual-purpose artillery with a caliber of 128 mm.

Rules
Timing: from 11:00 to 02:00 CEST (UTC+2).
You can take part in the Grand Battle only during the time period specified for your server.
Battle format: 9 vs. 9, playing Tier IX–X ships (including super battleships)
Restrictions: no more than three super battleships per team
Every battle will feature at least one super battleship per team.
If the waiting time spent by the first player in the queue exceeds 3 minutes, the teams in the Grand Battle can be complemented with bots.
All players who have reached Access Level 12 can participate in the Grand Battle.
How to Take the Super Battleships Into Battle
Once Update 0.10.5 is live, you will receive Satsuma and Hannover as rental ships.
To enter a battle at one of their helms, you will need a new temporary resource—Intelligence Reports. This way, you will both play super battleships and play against them. It will also help the matchmaker assemble teams for battles faster.
There are several ways to earn Intelligence Reports:
You can earn 3 Intelligence Reports per Grand Battle playing Tier IX and X ships. Active players will receive them regardless of a victory or defeat. However, you won't get any Reports if you're inactive in battle.
After the release of Update 0.10.5, you'll get Intelligence Reports each day on your first login—19 Reports the first time, then 3 Reports daily.
You'll need 14 Reports to take a super battleship into battle. It means that you'll have enough Reports to take one of the super battleships into battle as soon as the update releases. Satsuma and Hannover themselves don't earn any Intelligence Reports from battles.
Please note that the number of Intelligence Reports you can earn in a battle, as well as the number of Reports that's necessary to play a super battleship, might change.
Adjustment Fire
When playing the super battleships, you can try a new game mechanic—adjustment fire. It grants a temporary boost to the super battleships' characteristics in battle. Satsuma receives a bonus to the accuracy of her main battery; Hannover receives a bonus to the range, accuracy, and reload time of her secondary battery.
To activate the bonuses, you need to fill a special meter by carrying out adjustment fire at any locked target. Each turret salvo that hits a target or splashes near it is taken into account.
As soon as the meter fills, the temporary bonus activates automatically. You
Source
