WizardChess
Steam News 12 July 20241y ago

Up The Ante (0.9.6)

Welcome to WizardChess 0.9.6! We're tuning the balance and dynamics of Arcade Mode and bringing the endgame into focus. We dropped the initial time limit for Arcade Mode to 5 minutes and introduced a new concept: Ante.…

Update log

Full WizardChess update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix2 additions1 change0 removals
  • Balance
  • Events
  • Gameplay
  • UI and audio
addedWe're tuning the balance and dynamics of Arcade Mode and bringing the endgame into focus. We dropped the initial time limit for Arcade Mode to 5 minutes and introduced a new concept: Ante.
changedAfter each combat you can Up The Ante to increase how much VIM you get ongoing, get a minute extra on the clock and increase the challenge of the game. The idea is to encourage faster, riskier play give access to higher difficulty for those who want it. From here we will be focusing on polish, refinement and testing as we prepare for 1.0.
addedNEW Up The Ante: get more VIM and more time on the clock in Arcade Mode ↳ The cost? Everything gets harder, faster. NEW Upgrades are inspectable in the shop NEW The board can be set on fire NEW Cutscene for the first cursed deal you visit NEW Cutscene for the first card minigame you play NEW Chickens have darkvision NEW You get VIM from Cursed Deals NEW Enemy Unit: Odonata NEW Enemy Unit: Lampyrid NEW Enemy Unit: Ixodes NEW Enemy Unit: Gerridae NEW Enemy Unit: Dynastes NEW Enemy Unit: Chelicera
fixedFIXED Honk can no longer teleport bosses FIXED Guard against 0 enemies spawning FIXED Initial unit devotion is shown correctly on UI FIXED Changing elements updates unit trait FIXED Guard against 0 spots for friendly units FIXED Tourists get their luggage FIXED Fae Queen spells are disabled in final phase FIXED Door alignment in trade offers FIXED Floating sprites on Cormag battlegrounds FIXED Make some units uncloneable (Elemental Shield Orbs)

Welcome to WizardChess 0.9.6!

We're tuning the balance and dynamics of Arcade Mode and bringing the endgame into focus. We dropped the initial time limit for Arcade Mode to 5 minutes and introduced a new concept: Ante.

After each combat you can Up The Ante to increase how much VIM you get ongoing, get a minute extra on the clock and increase the challenge of the game. The idea is to encourage faster, riskier play give access to higher difficulty for those who want it. From here we will be focusing on polish, refinement and testing as we prepare for 1.0.

NEW Up The Ante: get more VIM and more time on the clock in Arcade Mode ↳ The cost? Everything gets harder, faster. NEW Upgrades are inspectable in the shop NEW The board can be set on fire NEW Cutscene for the first cursed deal you visit NEW Cutscene for the first card minigame you play NEW Chickens have darkvision NEW You get VIM from Cursed Deals NEW Enemy Unit: Odonata NEW Enemy Unit: Lampyrid NEW Enemy Unit: Ixodes NEW Enemy Unit: Gerridae NEW Enemy Unit: Dynastes NEW Enemy Unit: Chelicera

CHANGE Henge room appears later in Fae Biome (Story Mode) CHANGE Less mountains in the mountains biome CHANGE Transition cutscene to final phase of final boss CHANGE Obstacles in tutorial biome are half-height CHANGE Boost AI intelligence factor across the board CHANGE Initial run time limit is 5 minutes in Arcade Mode CHANGE Difficulty curve in Arcade Mode CHANGE Champion status is determined by relative strength vs your party CHANGE Remove Quicksand in CrownSpider fight CHANGE CrownSpider is reachable in Arcade Mode (at sufficient Ante)

FIXED Honk can no longer teleport bosses FIXED Guard against 0 enemies spawning FIXED Initial unit devotion is shown correctly on UI FIXED Changing elements updates unit trait FIXED Guard against 0 spots for friendly units FIXED Tourists get their luggage FIXED Fae Queen spells are disabled in final phase FIXED Door alignment in trade offers FIXED Floating sprites on Cormag battlegrounds FIXED Make some units uncloneable (Elemental Shield Orbs)

Thanks for your continued support and feedback. Ben & Ricky (TwoPM Studios)

Source

Steam News / 12 July 2024

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