Witchspire
Steam News 19 February 20263mo ago

Next Fest Demo Guide

Welcome, Witches, to the Witchspire Demo! This guide aims to walk you through everything you need to know about the demo. Please do keep in mind that this is an early look at the game. You'll see content and features th…

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addedExplore the first island of Witchspire: Vyr's LandingWitchspire begins some time after the events of the animated trailer , where a group of Witches found themselves in a new world, filled with adventure - and peril.
addedExplore the first island of Witchspire: Vyr's LandingMake new friends, and battle vicious foes.
changedCustomize your DifficultyYou'll have lots of control over server settings in the Playtest, allowing you to boost the challenge or make yourself very very powerful. Whatever you prefer, it's your world! If you're unsure, here are the preset options explained:
changedCustomize your DifficultyStandard: A forgiving experience with occasional challenge.
changedCustomize your DifficultyImpossible: Familiars don't respawn when killed. Drop all your items on death. Uh-oh.
changedBond with FamiliarsAfter defeating a bond-able creature, you'll notice a spirit appear. Most of the time, that spirit will disappear to the stars. But if you're lucky, it'll linger. Interact with a lingering spirit to bond with it.

Welcome, Witches, to the Witchspire Demo!

This guide aims to walk you through everything you need to know about the demo. Please do keep in mind that this is an early look at the game. You'll see content and features that are still in development, you'll possibly experience scary bugs and other issues - and you won't have access to all the features of the game. We’re still working on implementing things like rebindable hotkeys and mouse sensitivity.

If you’re having troubles with this in-development demo, please check out the FAQ blog on Steam or join the Discord where our community may be able to assist.

Remember to join Discord or follow our socials for the latest updates and if you enjoyed your time, please leave a review on our Demo page, it makes all the difference for us!

Demo Guide

Play solo or with friends

Hop on in and Create a World and invite your friends either by hitting ESC in your world and pressing "Invite Friends", or via Steam. Lobbies are limited to 4 players per world.

The world is just as fun solo though! We've implemented a range of balancing systems to level the playing field when on a solo quest or journeying alongside friends.

Explore the first island of Witchspire: Vyr's Landing

Witchspire begins some time after the events of the animated trailer, where a group of Witches found themselves in a new world, filled with adventure - and peril.

You, like those before you, have been chosen by the Witchspire of Noctyria. Sent to this faraway place. As you awaken, the journey of a lifetime befins, as you attempt to find your way back home.

Walk in the footsteps of those who came before, and piece together their story.

Discover the remnants of Al'uun, the mightiest of civilizations, which vanished in a moment.

Make new friends, and battle vicious foes.

Settle down, or keep moving.

This journey is yours.

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Customize your Difficulty

You'll have lots of control over server settings in the Playtest, allowing you to boost the challenge or make yourself very very powerful. Whatever you prefer, it's your world! If you're unsure, here are the preset options explained:

Easy: A relaxing experience where death is rare.

Standard: A forgiving experience with occasional challenge.

Hard: A painful experience. Be prepared to die.

Impossible: Familiars don't respawn when killed. Drop all your items on death. Uh-oh.

Bond with Familiars

After defeating a bond-able creature, you'll notice a spirit appear. Most of the time, that spirit will disappear to the stars. But if you're lucky, it'll linger. Interact with a lingering spirit to bond with it.

Struggling to bond a Familiar? Incense is your friend. You can craft incense using a Witchcraft Circle, or acquire them throughout the world. Using Incense makes spirits far likelier to linger, though they are not a guarantee.

If you see no spirit after defeating a creature, that means they cannot be bonded. We're not saying they don't have spirits... You just can't see them.

Chop Down Trees with Magic!

Craft a magical Sickle to chop down trees with ease - you'll need plenty of wood whether you're cooking food, or building a home! Once you've levelled up your Logging skill a bit, try the Spirit Sickle. Trust us. We've prioritised this skill system for the demo but at Early Access there will be more resources gathering spells and skills!

Source

Steam News / 19 February 2026

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