Update log
Full Wild West Legacy update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- UI and audio
- Store
Howdy Partner!
We have prepared another hotfix for you, which brings these fixes and optimisations!
We are working on more fixes! Thank you for your ongoing support!
Fixed an issue where skill points were displayed in Spanish.
Fixed animals for purchase in Taxation.
- CosmeticRed RockFixed the NPC T-Poses after assignment.
Fixed the scrolling in the inventory after selecting any filter.
- CosmeticGhost Town ForestAdjusted parameters to prevent trees from spawning inside houses).
Grandma Lucy – Added a furniture saver.
- CosmeticYou are backReplaced beans with a can of beans.
Fixed an issue where a stable was not destructible.
- CosmeticBridge area forestAdjusted parameters to prevent trees from spawning in undesired places.
Henrietta – Can now be caged (support for existing saves is WIP).
Added a settler camp beyond Ed's farm.
Added a settler camp nearby the old shooting range.
Added a settler camp nearby Serenity Stand.
Updated the navmesh to support new settler camps and to improve the navigation in several areas at Red Rock.
Fixed an issue with the storage UI on ultra-wide resolutions.
Fixed an issue with detecting hovering over items in the storage UI for all resolutions.
Added a furniture saver to Granger's house.
Fixed an issue where data could not be loaded properly after the last update.
Taxation's cemetery becomes active once the entry Warehouse plans: Fix the Warehouse is active.
The destroyed convoy is disabled once the entry Warehouse plans: Fix the Warehouse is active.
- CosmeticCity MissionsIs now being checked for conditions, such as animals.
- CosmeticWomenReplaced dysfunctional animations with proper ones.
Source
