Update log
Full Who am I: Remedy update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
A major update for Who Am I: Remedy is now live!
This update adds 6 new languages to the game:
Korean
Japanese
Czech
French
German
Italian
I wanted more players to experience the story, atmosphere, and investigation in their own language, so this was one of the most important parts of the update.
The original soundtrack for the game is available on Steam now. It includes 17 tracks written for Who Am I: Remedy and created to support the game’s atmosphere, tension, and story. I hope you'll enjoy it!
Linux support has also been added, so the game is now available for players on Linux as well. But let me know if you have any issues I will do my best to fix it ASAP!
I also redesigned the game’s cover. The new version better reflects the meaning of the game, and the creature shown on it now carries a stronger connection to the story.
The visual side of the game has also been improved. I reworked several post-processing effects to make the image feel closer to a VHS / found-footage style and to strengthen the overall immersion.
Several in-game events have also been reworked to make the experience feel more atmospheric.
Thank you to everyone who has played the game, left feedback, or supported the project.
I’m also working on macOS support and plan to add it in an upcoming update.
- Your Solo Dev
Source
